Answering my own question:
Aces High 1.07 patch 2 Readme
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Fixed a H2H disappearing planes bug.
Default stick centering force has been re-enabled in the Force Feedback support. If your stick centering force in your game controller setup is set too high, then you won't feel the trim force caused by excessive speed in Aces High.
Fixed a bug where rounds were passing through the Ostwind turret.
Fixed a bug where vehicle tracks were being destroyed too easily.
Fixed gray patch on the La-7 wingtip.
Fixed red marks on P-51B left wing.
Fixed drop tank bug on Ki-61.
Panzer loadouts now match hangar display.
Dead field ack and shore batteries can no longer be manned.
Fixed a bug where a player in a shore battery could continue firing after the field was captured. Now when a field is captured, the battery gunner is moved to the tower at the nearest available field.
Set Convergence button is disabled in the hangar when selecting a field gunner position.
Fixed a bug where vehicles or PT boats could show up hovering in the air on everyone else's FE.
Offline drones have returned.
Disabling Force Feedback now keeps it disabled.
Clipboard can no longer be "lost" off of the bottom of the screen.
Mission channel no longer expires when the mission expires.
When loading a saved mission, a dialog will pop up asking if all take-off fields should be set to the user's current field.
Editing a mission to change a plane type will no longer give an invalid weapon set error.
Clipboard should no longer flicker in and out of the cockpit.