Author Topic: Bye Bye Suicide Fuel Porker. :)))  (Read 1775 times)

Offline Shane

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Bye Bye Suicide Fuel Porker. :)))
« Reply #45 on: June 02, 2004, 01:34:36 PM »
Quote
Originally posted by SlapShot
I am here for the fight ... not to prevent it.
<>


heresy!!

burn the heretic!!! buuuuuurrrrn him!
Surrounded by suck and underwhelmed with mediocrity.
I'm always right, it just takes some poepl longer to come to that realization than others.
I'm not perfect, but I am closer to it than you are.
"...vox populi, vox dei..."  ~Alcuin ca. 798
Truth doesn't need exaggeration.

Offline straffo

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« Reply #46 on: June 02, 2004, 01:42:09 PM »
Quote
Originally posted by kj714
Usually for me 25% is plenty for base defense. The best way to stop the horde was to fly into their origin from somewhere else and stomp on their fuel.


That's about 5 minutes at full power for me

Offline kj714

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« Reply #47 on: June 02, 2004, 03:24:23 PM »
Quote
Originally posted by SlapShot

The key phrase here is "... if I'm able to".

Exactly my point ... with so many bases, most of the time when an "alert" is sounded, there is not enough time to climb out and be effective. The "protect it" crowd makes it sound like all fields should have interceptors on station at 15-20K at all times JUST IN CASE the pork-boyz show up. Not a realistic expectation and not something that I will be doing anytime soon.


Geez, if ya look for the red dots you have a few minutes to go after them before they get there.

I never bomb from any plane at 20K, but if I was in a pony at 20K and put my noze down, nothing short of a 163 or a 262 with some smash will catch me on my run.

You then get to the 5-2K mark ... drop your bomb on the fuel bunker and then go for that perfect 1 point landing after seeing the bunker blow up. Easy to do ... hard to stop.


Well, see there ya go, didn't know a pony could dive bomb from 20k to 2k without wing rip. I guess I've never been a "suicide" porker though. I usually drop from high enough to pull up and come back for some vulchy kills or go home. I like to land.

I can't tell ya how many times I've flown into an nme base to take down fuel in a jug at 12 - 15k, dropped down to about 10k nice and slow over the base all the while watching 10 planes take off with me in full view and not one of them ever attempting to engage.

Key phrase here ... watching 10 planes take off.

Your in a P-47 at 10K with loads of E at your disposal. Why would I want to try and climb to you ? So after climbing like heck to get co-alt with you, I have no E so you rip me apart, or you nose down and get out of Dodge ... No thanks..


Once again, starting with little red dots on the screen. If you see a lone dot or two heading into your base from a weird angle, dont'cha think you should check it out?

Just out of curiosity, when repelling a horde attack on your base, how much fuel do you take up anyway? Usually for me 25% is plenty for base defense. The best way to stop the horde was to fly into their origin from somewhere else and stomp on their fuel.

I up a Spit V with 50%. I am hoping to stay in the air and kill more planes than what 25% will give me.



I usually go for the Hurri IIc with 25%. Usually about out of ammo or fuel at about the same time. I'm talking close in base d, though, further out and it's 50%.

Yeah ... going to their field and knocking down their fuel will really put an end to any and all fighting. I am here for the fight ... not to prevent it.

I've always thought stomping the fuel helps put the fight back at their base. Or the horde never truly disperses, it just reforms somewhere else.

<>

<> absolutely!

Didn't you kill me like 5 times in a row the other night? That was funny, plenty of nme in the air, couldn't get away from ya!

Offline SlapShot

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« Reply #48 on: June 02, 2004, 04:23:40 PM »
Geez, if ya look for the red dots you have a few minutes to go after them before they get there.

Come on .. be reasonable.

You try to keep track of all red dots on the Pizza map and give me a shout when I should up. I guess I am not doing too good of a job.

Point is, no one can see all things happening on these large maps, so at times (most) when you realize that the group is there (12 miles) out, they are already at 15-20K going 400mph and you won't have enough time to climb out and intercept.

Well, see there ya go, didn't know a pony could dive bomb from 20k to 2k without wing rip. I guess I've never been a "suicide" porker though. I usually drop from high enough to pull up and come back for some vulchy kills or go home. I like to land.

It called a controlled gradual dive with lots of rudder. You must stop pointing your nose straight down from 20K. I have never been a fuel porker either, but I did many a JABO run when I was with the MAW and fuel was never our target.

Once again, starting with little red dots on the screen. If you see a lone dot or two heading into your base from a weird angle, dont'cha think you should check it out?

What is a weird angle in AH, and what would that have to do with it ?

You said that you were perched at 10K over a base in a buzz-saw toothed P-47 and couldn't understand why no one came to kill you ... FROM BELOW.

I gave you my reasons. If I was co-alt or near co-alt, you can bet the house that I would be all over you like flies on ....

I've always thought stomping the fuel helps put the fight back at their base. Or the horde never truly disperses, it just reforms somewhere else.

Remember ... the horde just came to your base and stomped your fuel to 25% and now you stomp their fuel to 25% and the bases are at least a sector apart ... game over ... no more fights.

Didn't you kill me like 5 times in a row the other night? That was funny, plenty of nme in the air, couldn't get away from ya!

Were you flying off a CV ? If so, there were many fun fights. If I shot you down that many times and I didn't throw a <>, I apologize ... so here ya go ... <> and thanks for the fights.
SlapShot - Blue Knights

Guppy: "The only risk we take is the fight, and since no one really dies, the reward is the fight."

Offline Mugzeee

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« Reply #49 on: June 02, 2004, 05:21:25 PM »
Quote
Originally posted by AKWarp
See, I completely disagree....I think the resource porking is a valid tactic...just as it is in real life.  Of course, I see no reference to spawn point camping, which runs rampant in GV situations, but again, just another tactic.   It's these various methods that make the game engaging to me.  I see a lot of whines about the ability to do this or that, seems to me some folks would prefer no GV's, no fleets, nothing but aircraft so they can play furball all day to their hearts content without ever actually worrying about something as mundane as resources, naval invasions or heaven forbid, ground vehicles!

There are flight sim games out there like that, but this isn't one of them.  It's multi-faceted with muliple tactics and methodologies for fighting an enemy.  As much as I get friustrated over some things, I for one, hope HT doesn't make some silly changes to slake the whining of a minority few....
WTG Warp. That was well put, and the lure of the Game for me as well. "Fighter Sim Only" types. They haven’t even discovered the Multi facetted game HTC has created. Then of course there are those that just grew weary in the battle and decided to stop playing War and Started playing Fighter Ace instead. Lets face it. WAR is Hell. ie. Playing Aces High to win (reset) the war is HARD. It take's planning, strategey, diplomacey and an attitude of (Roll up the sleves and grind it out) type game play. There is a different lure for all in AH. Well…for now.
« Last Edit: June 02, 2004, 05:26:18 PM by Mugzeee »

Offline DREDIOCK

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« Reply #50 on: June 02, 2004, 08:10:26 PM »
Quote
Originally posted by SlapShot
So now instead of fuel porking, it'll be troop porking.


Yes ... the door swings both ways now ... how nice it will be to be able to face the horde with enough fuel to try and repel it. Sounds refreshing to me.

I am sure all these who profess "its your fault you didn't protect it" are always flying at 15-20K and within a 10-15 mile radius of fields waiting with baited breath to smash the "pork/auger" doodz. The probably like to watch grass grow and paint dry.

I was born in the night ... but it wasn't last night ... Nice try ... :D


HAHAHA All the fuel in the world isnt going to help you from the hoard if you cant get up to face them. Oh sure you may get up once or twice but as soon as they reach the feild its all over

No you dont have to wait with baited breath. You just havew to pay attention to whats going on on the map outside of a 2 mile radius.
Its a pretty simple thing to predict what base is gonna be attacked by just watching the map
Death is no easy answer
For those who wish to know
Ask those who have been before you
What fate the future holds
It ain't pretty

Offline DREDIOCK

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« Reply #51 on: June 02, 2004, 08:16:32 PM »
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Originally posted by gofaster
Killing the troop bunkhouses will do the same thing.  They can't capture a base if there's no commandos to drop on the map room.

]

Actually its gonna take more then just killing troops at a base.
You gotta kill troops on several bases.
I've witness some very dedicated rooks think nothing of flying2,3 and sometimes 4 sectors to breing troops in.
But your gonna start seeing more then just barracks killing now. Im betting main target is now going to include the plane hangars.instead of fuel So you cant up at all.
And the only way this is gonna be possable is to do it by hoard.

so. Im afraid the hoards are going to be more prevelent then ever
Death is no easy answer
For those who wish to know
Ask those who have been before you
What fate the future holds
It ain't pretty

Offline DREDIOCK

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« Reply #52 on: June 02, 2004, 08:27:23 PM »
Its so simple. all you have to do is worry about your area. look at the surrounding enemy bases. now forget the two bases that are fighting one another. the most damaging attacks rarely come from there. Look at the other bases.
See the red darbar forming? Well they aint upping to put on an arobatic show for the locals. Odds are they are headed someplace to attack it.
 Now look at the friendly bases and see which ones are most likely to be the target. head in their general direction and play follow the darbar to determine which way it is headed. It very soon becomes quite obvious what their target base is.
Anmd if by chance you do miss them then simply fly to their base of origin and attack it.
Most of the time if it worked from one base they will try to come from there again
Death is no easy answer
For those who wish to know
Ask those who have been before you
What fate the future holds
It ain't pretty

Offline jodgi

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« Reply #53 on: June 03, 2004, 12:06:25 AM »
Quote
Originally posted by Mugzeee
Playing Aces High to win (reset) the war is HARD. It take's planning, strategey, diplomacey...


But most importantly it takes NUMBERS.

Offline beet1e

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« Reply #54 on: June 03, 2004, 05:36:16 AM »
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Originally posted by jodgi
But most importantly it takes NUMBERS.
And the reason it takes numbers is because STEALTH is disabled in AH. Bardar, flashing map, siren etc. all give the game away long before a threat is imminent. Plus we have the Missun Editor which further extends the AH theme of gangbangery. WB(2) did not have any of those features, and victory was not dependent on numbers, but on organisation and tactics.