Author Topic: Who we gonna lose to AH2?  (Read 4285 times)

Offline mars01

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Who we gonna lose to AH2?
« Reply #90 on: June 08, 2004, 04:13:58 PM »
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I was involved in IT for many years, and remember participating in the development of a commercial application to be deployed in various European countries. All the text was modularised, such that language could be set by varying a parameter - ie not hard coded into the programs, and changing the language selection did not necessitate a complete system rewrite. (Very tempted to add a rolleyes, but will show restraint!)
sheesh you cease to amaze me Beet, if you were involved at any kind of code level and any good you would realize how stupid your last statement is.:aok

Offline Jackal1

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Who we gonna lose to AH2?
« Reply #91 on: June 08, 2004, 05:10:56 PM »
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Originally posted by AKcurly
TOD, as a distinct collection of events, (for lack of a better phrase) never made much sense to me.  We would quickly grow bored with static events (Oh gawd no, here comes #6 again.)

TOD as a dynamic event maker [functionally dependent on numbers, skill level of participants,  map and most importantly, a bit of randomness] sounds like a hoot.  It also sounds like a very hard problem to solve.

Every drug company has a stated goal of 'An Aids Vaccine' or 'A Cure for Cancer.'  The pharmaceutical industry hasn't realized its goal yet (obviously.)  I think HTCs concept of TOD is a similar goal.   It may happen and it may not.   It doesn't mean they misrepresented the facts ... just a hard problem.  

It is extremely important for a company to have tough goals, otherwise the company becomes very boring to its employees.  We want HTC to be working on hard problems.

curly


 Dammit Curly, that makes way too much sense to be posted here. lol
« Last Edit: June 08, 2004, 11:54:14 PM by Jackal1 »
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Offline MOIL

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Who we gonna lose to AH2?
« Reply #92 on: June 08, 2004, 11:47:28 PM »
Lets just go shoot down planes shall we:aok

Offline Morpheus

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Who we gonna lose to AH2?
« Reply #93 on: June 09, 2004, 12:32:56 AM »
I have no idea if I will like TOD better than the MA. Why? Because I haven't played it yet.

I always liked the critics who will pick apart something before it is ever out. We have people here already saying how TOD will suck when they have no clue what the hell its going to REALLY be like.

I am sure that what ever it is Dale and his dream team will do their best to make it enjoyable. We are days away from AH2. And are really just begining a trip thats had a bumpy start in the road but thats to be expected with anything as new as AH2. And I honestly think that HTC has done a spectacular job in fixing anything and everything they can as fast as they can.

So in the mean time (while you are all waiting to play something that you already think sucks) you can play the new AH. In other words...
 Shut up, sit down and eat whats on your plate. Or go hungry.

Either way I think its pretty dam disrespectful to sit here and bash something that has been worked on as hard AH2 has been. If you dont like it there are plenty of other games out there for you to go play.
« Last Edit: June 09, 2004, 12:36:44 AM by Morpheus »
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Offline Morpheus

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Who we gonna lose to AH2?
« Reply #94 on: June 09, 2004, 12:38:40 AM »
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No. But I am (like many others, if you would care to look around the boards) burned out with the gameplay


I dont think there is any form of game play out there that would be suitable for you Beetle.
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Offline Zazen13

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Who we gonna lose to AH2?
« Reply #95 on: June 09, 2004, 01:04:29 AM »
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Originally posted by MoRphEuS
I have no idea if I will like TOD better than the MA. Why? Because I haven't played it yet.

I always liked the critics who will pick apart something before it is ever out. We have people here already saying how TOD will suck when they have no clue what the hell its going to REALLY be like.

I am sure that what ever it is Dale and his dream team will do their best to make it enjoyable. We are days away from AH2. And are really just begining a trip thats had a bumpy start in the road but thats to be expected with anything as new as AH2. And I honestly think that HTC has done a spectacular job in fixing anything and everything they can as fast as they can.

So in the mean time (while you are all waiting to play something that you already think sucks) you can play the new AH. In other words...
 Shut up, sit down and eat whats on your plate. Or go hungry.

Either way I think its pretty dam disrespectful to sit here and bash something that has been worked on as hard AH2 has been. If you dont like it there are plenty of other games out there for you to go play.


On a similiar tack, as far as gameplay is concerned. HTC has absolutely zero direct control over gameplay. Gameplay is the whole that is greater than the sum of the parts that comprise it. The only conceivable thing HTC could do to alter gameplay would be to change the internal workings and dynamics of the game in some way. But, why would they do this when gameplay itself is a product of the combined efforts of all it's customers.

That is not to say that each and every customer is directly responsible for how AH plays, but obvioulsy if there is a profound trend in the flow of the game there has to be a hell of a alot of player impetus behind it. A few piss against the wind types are going to complain they want to be able to swim upstream. But, in the end HTC does a great job of putting a quality product out there, for a reasonable price, and alienating the largest portion of it's subscribers for the sake of a disgruntled few is an unreasonable request to ask of any profit motivated company.

Zazen
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Offline jodgi

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Who we gonna lose to AH2?
« Reply #96 on: June 09, 2004, 02:33:29 AM »
I'll just scribble some words in support of HTC and their product.

I did some shopping around before committing to AH, and have tried every online sim there ever was. It is very clear to me that AH is THE "spitzenklasse" product currently.

I'm even associated with a terrific squad in IL2FB but I rarely play with them, why? Because I enjoy AH as a whole FAR better than IL2. I even find this odd, given the level of depth and eyecandy in that sim.

There are many that comment, and bash, the current gameplay in the MA. Even I have done so on many occasions. I choose to think that most statements and comments of that sort has the intention of "helping" the product, as opposed to smear AH's good name. I am very gullible;)

I am aware that other sims have FAR prettier graphics than AH2 (currently), some have more in depth modelling of planes, some have a more immersive ground war and so on...
But I still regard AH (and AH2) to be the best online sim... BY FAR. I am of the opinion that AH2 is a substantial improvement over AH1. AH2 shows a lot of potential in my eyes.

For me there is no other alternative.

If I think that changes could be made that would improve the game for the majority of players, I will indulge in those discussions. Hopefully I will be able to give my input in a way that makes it obvious that I support and like HTC's product.

I am aware that this type of posts is like putting one's own head in the guillotine, though I don't fully understand why.

I just felt like balancing the equation a little.

HTC staff.

Offline beet1e

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Who we gonna lose to AH2?
« Reply #97 on: June 09, 2004, 05:02:03 AM »
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Originally posted by MoRphEuS
I dont think there is any form of game play out there that would be suitable for you Beetle.
Funny that you of all people should say that, when in another thread you yourself said that your days in AH would be numbered if the current gameplay continued.

Zazen said "alienating the largest portion of it's subscribers for the sake of a disgruntled few is an unreasonable request to ask of any profit motivated company." The problem is, I'm beginning to believe that the largest portion of its subscribers is the pork-n-auger/steamroller/horde, and the disgruntled few are the handful of good sticks, and those of us who want to see a WW2 simulation, not aerial Quake.

Jodgi, I agree with your post. I am very frustrated with the gameplay at certain times on certain maps, but AH is very well written, and new features get added as required. I know there's been a bit of an impasse in the run up to AH2 deployment, but issues like server lag etc. are always dealt with quickly. It was such a refreshing change to come here after languishing with iEN who just left old problems to get worse. These days the industry standard pricing for games like this seems to be around the $15/month mark. It does make the game very affordable, and so we end up with some people who are perhaps less desirable than we would like. The very fact that Ch1 is to be withdrawn in AH2 bears witness to this, as does the very fact that profanity filtration is needed both on the BBS and in the game. Personally, I'm not offended by profanity, but it can be a bit much, I guess.

Offline 101ABN

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Who we gonna lose to AH2?
« Reply #98 on: June 09, 2004, 05:58:27 AM »
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Originally posted by jay1988
You are going to lose me until i can save $650 dollars for a new computer:(


me too, i just bought my computer last year and now i have to upgrade the crap out of it. oh well    :rolleyes:

Offline sling322

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Who we gonna lose to AH2?
« Reply #99 on: June 09, 2004, 06:00:41 AM »
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Originally posted by beet1e

And Sling, I have never bashed the AH developers - quite the opposite in fact. But I admit to being disappointed about the postponement of TOD. I would have thought that AH was a modular design, with graphics modules completely separate from other code such as "mission generators", or whatever they are to be called in TOD. I was involved in IT for many years, and remember participating in the development of a commercial application to be deployed in various European countries. All the text was modularised, such that language could be set by varying a parameter - ie not hard coded into the programs, and changing the language selection did not necessitate a complete system rewrite. (Very tempted to add a rolleyes, but will show restraint!)


Well then...let me know when you get your modularized flight sim coded so that I can come check it out because it seems that no matter what HTC does its never good enough for you.  In my eyes thats bashing.



« Last Edit: June 09, 2004, 07:41:47 AM by sling322 »

Offline beet1e

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Who we gonna lose to AH2?
« Reply #100 on: June 09, 2004, 06:40:19 AM »
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Originally posted by sling322
Well then...let me know when you get your modularized foght sim coded so that I can come check it out because it seems that no matter what HTC does its never good enough for you.  In my eyes thats bashing.
No, Sling. You're not reading me correctly. Please read this.

Offline Zazen13

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Who we gonna lose to AH2?
« Reply #101 on: June 09, 2004, 07:05:19 AM »
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Originally posted by beet1e
Funny that you of all people should say that, when in another thread you yourself said that your days in AH would be numbered if the current gameplay continued.

Zazen said "alienating the largest portion of it's subscribers for the sake of a disgruntled few is an unreasonable request to ask of any profit motivated company." The problem is, I'm beginning to believe that the largest portion of its subscribers is the pork-n-auger/steamroller/horde, and the disgruntled few are the handful of good sticks, and those of us who want to see a WW2 simulation, not aerial Quake.

Jodgi, I agree with your post. I am very frustrated with the gameplay at certain times on certain maps, but AH is very well written, and new features get added as required. I know there's been a bit of an impasse in the run up to AH2 deployment, but issues like server lag etc. are always dealt with quickly. It was such a refreshing change to come here after languishing with iEN who just left old problems to get worse. These days the industry standard pricing for games like this seems to be around the $15/month mark. It does make the game very affordable, and so we end up with some people who are perhaps less desirable than we would like. The very fact that Ch1 is to be withdrawn in AH2 bears witness to this, as does the very fact that profanity filtration is needed both on the BBS and in the game. Personally, I'm not offended by profanity, but it can be a bit much, I guess.


Beetle, have you played AH2 alot? Between the HUGE towns, plethora of field AA and the fuel pork cap (assuming that stays in) there is not alot of impact a single or a few pork and auger types can have on the gameplay anymore. It would take a concerted effort by several to many like minded individuals in AH2 to come close to accomplishing what one heavy Typhoon could in AH1. I think HTC has at least partly addressed your major concern in AH2. I would even go so far as to say a single dweeb with pork n' auger on his mind could only have a miniscule effect on gameplay if acting alone in AH2.

Zazen
« Last Edit: June 09, 2004, 07:21:42 AM by Zazen13 »
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Offline beet1e

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Who we gonna lose to AH2?
« Reply #102 on: June 09, 2004, 07:21:11 AM »
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Originally posted by Zazen13
Beetle, have you played AH2 alot? Between the HUGE towns, plethora of field AA and the fuel pork cap (assuming that stays in) there is not alot of impact a single or a few pork and auger types can have on the game anymore. It would take a concerted effort by several to many like minded individuals in AH2 to come close to accomplishing what one heavy Typhoon could in AH1. I think HTC has at least partly addressed your major concern in AH2. I would even go so far as to say a single dweeb with pork n' auger on his mind could only have a miniscule to non-existent effect on gameplay if acting alone in AH2.

Zazen
Good to hear. I have played some AH2, but the numbers were very small when I did. Haven't played much AH lately - 1 or 2.

Offline Zanth

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Who we gonna lose to AH2?
« Reply #103 on: June 09, 2004, 09:05:18 AM »
Between 120-150 online in AH2 when I play.

Offline Morpheus

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Who we gonna lose to AH2?
« Reply #104 on: June 09, 2004, 11:04:47 AM »
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Funny that you of all people should say that, when in another thread you yourself said that your days in AH would be numbered if the current gameplay continued.


Most dont sit here and slam others for how the play the game beetle. The wonderful thing about a game is that it can be turned off. If I dont like what is going on then I log off and do something else. Throw a ball for my dog, take my aggression out on the neighbors cat that strayed into my yard or go for a ride on my motorcycle.
There is a world of difference between how others go about letting their feelings out and how you do it. Through you petty pictures, your films and your most often rediculous words its very clear that unless they are flying and playing the way you want them to they are no good.
If the day comes where the game changes and all that is left is runners and people who'd rather live than fight I may well close my account. But for right now I have yet to log on and be able to find some sort of a fight that suits me and have yet to log on and just have fun.

Also I will add that I have only seen one person on this thread that puts what is being done by HTC in question. Who bashes what they have done and sits here and does nothing but complain and whom will never admit he was wrong for doing so.
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