Author Topic: Beta 37 - B17 Guns  (Read 264 times)

Offline Easyscor

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Beta 37 - B17 Guns
« on: June 04, 2004, 11:01:56 AM »
In Gunnery, set B1 to fire position.
Set B2 to fire all.
Go to tail gun and fire B1 (fire position) - all tail guns empty bullets at the same rate but only bullets from position hit.

All the other gun positions work correctly.

Waist guns - the pipers are off.  Centering in with head position almost moves piper out of the aiming circle on one of the guns.

Gun range (astern) for the drones is about 1k yards farther then the lead plane.  Jumped to drone and back and the lead plane now can fire just as far.

I noticed the problems online and tested offline with .target.

Still on my wish list.  Gunnery - Fire secondary to fire all guns on the single bomber I occupy instead of a single position or all positions on all bombers.
Easy in-game again.
Since Tour 19 - 2001

Offline Easyscor

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Beta 37 - B17 Guns
« Reply #1 on: June 05, 2004, 04:40:27 AM »
Quote
Originally posted by Easyscor
In Gunnery, set B1 to fire position.
Set B2 to fire all.
Go to tail gun and fire B1 (fire position) - all tail guns empty bullets at the same rate but only bullets from position hit
Wierdness.

All this was from Thurs. night and I tested it 3 times before posting.

Friday night, the tail guns are working normally:confused:  but had a hard reboot in the middle of a fight with 3 bandits while gunning my B17s.

I've been tweaking the gunsight files and installing new clipboard files but I don't see how that could matter.
Easy in-game again.
Since Tour 19 - 2001