I am wondering if the Gv model changed beyond hearing the rounds skip off your armor. I am saying this due to the last year and a half there have been endless complaints about the inconsistencies in tank to tank battles.
Example: Go out shoot a panzer at 1.6 or so hit him once (old ah see a sprite, New ah see a big explosion) and your opponent blows up, same guy comes back same range I hit him again get the sprite, explosion and he still lives so I hit him 5 more times if I haven’t been killed yet then he dies. Sometimes turret goes out then it takes up to 10 hits...This just happened sat. in ah2
This is very dissapointing that this is still happening in AH2....I know theres allot of guys that are tired of the Gv problems...If this cant be fixed can you (HTC) please tell us why this happens? This way we can put this to bed.
Before some of you reading this try to say, hit him in a different spot, already done...or, it’s a flying game not a Gv game... it is not Gvs are very important to the gameply in the areana. How about the old it’s your connection...if it’s that, then the only reason we don’t see this on the planes is due to the greater number of rounds we shoot air to air.
I am not just a Gv person I do alot of flying also...
Is it a game wide problem or just a GV model Issue?
Kalamori