(quote) What's the point of having a flight simulation if you're going to add exterior views? Why waste time in setting up realistic flight models and gunnery if you'r ejust going to waste it on exterior views? (unquote)
Because external viewing is gorgeous and gives a wonderful appreciation of flight, combat or peaceful.
Because external viewing is primarily game immersion prior to combat and after combat (much easier and "realistic" to do the fighting with interior viewing).
Because this is cyber and external viewing can be done, enhancing enjoyment and improving appreciation of the World War II combat experience.
Because there are already a great number of
Aces High game enhancements that are anything except realistic, e.g.,
1. exorcist head panning,
2. autopilot climbs,
3. communicating with all countries including enemies during flight,
4. simple engine managment,
5. all English language gauges,
6. refined map and target status and info,
7. view adjustments from interior impossible in real aircraft,
8. unlimited lives and rides (except for perks, which should be eliminated),
9. various other gameplay enhancements.
Virtually every other flight simulation allows external views. Must be a good reason because at least some of them are more popular and successful than Aces High.
Not allowing external viewing in a flight simulation is like never being able to see your own automobile or truck except from the inside.
IMHO, Aces High is the greatest game in the history of the universe, but I remain amazed that it limits its own appeal and grandeur by dumming down its views to internal only and restricting much of its artistry by perk points.
Combat Theater has always been the solution for the most realistic matchups and restricted rides.
Better than a rolling setup, Combat Theater frees the Main Arena to be what the Main Arena should be: unrestricted max enjoyment for all, a total fun opportunity for individual players to choose and do whatever they want to, no matter what viewpoint is the most vociferous on the message boards that are NOT the main reason most people joined Aces High.
Aces High could satisfy everyone if it added an Unlimited
Arena with external views and NO perk points. Run that along with the present Main Arena (even into Aces High II), and let the number of players in each decide which is the most popular and hence lucrative arena.
That's a win-win proposition.