Author Topic: Basic skinning primer for those that asked  (Read 502 times)

Offline nopoop

  • Gold Member
  • *****
  • Posts: 3211
Basic skinning primer for those that asked
« on: June 07, 2004, 09:42:28 PM »
First. There are a whole lot of skinners that do work that puts me to shame. I do real basic stuff, don't know the advanced tricks.  Many people have been asking "How do you make a skin ??" This is a very basic example just to give you an idea of what's involved in the skinning process. I prolly do stuff ass-backwards but it works for me.  Adobe Photoshop is the tool. Nothing beats Adobe for what it can do.

Every thing is done in layers, every layer has a name and layers vary in transparency from one to the next.

My first project is a P47D-25 belonging to Col. David Schilling of the 56th fighter group. ( still in the works )



IL-2 has a beautiful skin done of the plane so I was able to take the colors samples and the rivits along with the paint "pattern" from that skin.

You start with the basic skin in AH.



Change image size to 1024. Changing the lightness and contrast so that you have a good view of the panel lines already in place.

In the Osprey book on the 56th they have a page with panel lines. Scanned those and put them in PS. Blowing the original lines up to 1024 makes them huge. Option one is to retrace all the ones from the game or Option two, use a scan of Osprey and shrink them down and adjust them.



Then I laid the panel lines over the games original and transformed the size and scale until they match. ( Checking ingame )

Rivits are next. You can spend DAYS on rivits, copying, offsetting in a different color, and on and on. Mine are dots.



Now you have two options, you can make your own :eek:
Or you can fudge and use someone elses if available. I fudged. I used the rivits from the IL-2 skin.  Laying the rivits over the panel lines ( which are correct ) transform scale etc until they are correct ( Checking ingame )

When your finished with one wing, you transpose horizontally and match up everything for the other wing.

Now I can paint. Using the panel lines and rivits as a reference point along with historical photos etc.



As you can see the paints are all one color, real paint on a used beat up warbird doesn't look like that. Now it's time to make it dirty, beat up and faded. Next layer I call the mottled layer.



Looks like hell. But when you drop the transparency down to 3-6% it gives the paint a real look, it's no longer all the same.

Now add some dirt and stuff using transparency for the right look.



Add some paint chips..



Now give it an overspray of a dirt color. Works as a highlight for the center part of the wing and adds a grimy look adjusting the transparency to taste. A dirt color sprayed from left to right ( ran out of image room on this post.. )

All of the layers can be adjusted in transparency to get "the" look your aiming at.

Insignias and lettering are all seperate layers so you can play with them to get them how you want them. I left those layers out of the example.

Finished product ( subject to alteration )



All the layers shown are in there in a certain order and at a varying transparency.. plus the insignias and painted lettering etc. Comes to twenty four layers for both top wings panels.

All images must be saved as an 8 bit 256 adaptive color bitmap ( tranposed in "mode" on the top menu bar ).  Your "master layered PS"  has to be saved BEFORE the bitmap transformation, or it get's reeeely ugly when you want to do some more work..

Being I'm slow and it's been awhile, that was about ten hours work for both top wings.  If you figure in I ONLY have the top wings done, and still have the same process to do for the lower wings, Left and right fuse, top and bottom elevators you can be confident in the fact that you won't complete a skin in a weekend even if you don't sleep.

Then submit it for approval or revisions.

Cod help ya if you lose your layers..

Dat's da basics.

Lota fun, and a lotta work. It all comes down to the amount of "fiddle" that your up to. Cuz you can fiddle for bleams doin skins.

It's a model you build and paint in your moniter.
« Last Edit: June 07, 2004, 11:50:08 PM by nopoop »
nopoop

It's ALL about the fight..

Offline gofaster

  • Platinum Member
  • ******
  • Posts: 6622
Basic skinning primer for those that asked
« Reply #1 on: June 07, 2004, 11:00:12 PM »
Good tutorial.  And to think I used to do a NR2003 paint job in about two hours...

Offline Kweassa

  • Platinum Member
  • ******
  • Posts: 6425
Basic skinning primer for those that asked
« Reply #2 on: June 08, 2004, 01:22:21 AM »
Hehe, I put in all my scratchmarks and paintchips one by one :)

 Kinda feels like planting a hair strand on a wig.

Offline Octavius

  • Skinner Team
  • Platinum Member
  • ******
  • Posts: 6651
Basic skinning primer for those that asked
« Reply #3 on: June 08, 2004, 01:30:51 AM »
Jebus nopoop :)  Nice job

that wing is looking sweet I might add =]
octavius
Fat Drunk BasTards (forum)

"bastard coated bastards with bastard filling?  delicious!"
Guest of the ++Blue Knights++[/size]

Offline LLv34_Snefens

  • Nickel Member
  • ***
  • Posts: 728
      • Lentolaivue 34
Basic skinning primer for those that asked
« Reply #4 on: June 08, 2004, 03:08:54 AM »
Very nice indeed. I don't plan to start skinning (I have no artistic talent), but hopefully this tutorial will encourage others and help them make good skins.
Snefens, Lentolaivue 34.
Location: Aarhus, Denmark

"Luck beats skill anytime"

Offline b4o2s9s

  • Zinc Member
  • *
  • Posts: 76
Basic skinning primer for those that asked
« Reply #5 on: June 08, 2004, 10:48:10 AM »
Awesome plane nopoop. I'm waiting for someone to do a reskin on a B-17 :aok
Mstang67
No squad cuz noob

Offline SELECTOR

  • Gold Member
  • *****
  • Posts: 2742
      • http://www.332viking.com
Basic skinning primer for those that asked
« Reply #6 on: June 08, 2004, 11:34:22 AM »
hehe im working on same plane at the moment..
guess i could make it a different plane. ive only got as far as 1 wing so far..

i noticed the ah p47 rivits bear little resemblence to a real p47..
converting from ah1 p47 or even a il2 fb skin is not accurate..

hear is on i have been working on from real photograph.
lower wing is just reference
 
« Last Edit: June 08, 2004, 11:38:37 AM by SELECTOR »

Offline Zanth

  • Silver Member
  • ****
  • Posts: 1052
      • http://www.a-26legacy.org/photo.htm
Basic skinning primer for those that asked
« Reply #7 on: June 08, 2004, 03:18:47 PM »
So I guess now the race is one!  


Probably lols working on the same projects I imagine, wonder how you would know?

Offline Greebo

  • Skinner Team
  • Platinum Member
  • ******
  • Posts: 7074
Basic skinning primer for those that asked
« Reply #8 on: June 08, 2004, 03:31:10 PM »
Really interesting post nopoop, should be a fantastic skin.

Offline jetb123

  • Silver Member
  • ****
  • Posts: 1807
Basic skinning primer for those that asked
« Reply #9 on: June 08, 2004, 03:34:48 PM »
Thanks for giving the walk-thru, I kinda get it i just dont get what you mean by doing layers. Cause the skins only come in one big jumble. and can somebody tell me what are templates? One more thing can somebody post a link with some hardware i can get to make skins?

Offline Greebo

  • Skinner Team
  • Platinum Member
  • ******
  • Posts: 7074
Basic skinning primer for those that asked
« Reply #10 on: June 08, 2004, 04:13:38 PM »
You need a good graphics program to create a skin. The most popular are Photoshop and Paint Shop Pro.

Layers can be thought of as transparent sheets of tracing paper. You paint say your rivets on one layer, your panel lines on another, each colour of your paintjob on others and so on. The program shows you a composite picture with all these layers mixed together to create the final effect. The nice thing about layers is that you can change colours or move things around on one layer without affecting stuff on other layers. You can also alter each layer's transparency which is great getting things like weathering, exhaust streaks looking just right. Layers can be rearranged so you can get panel lines above paint etc.

The program can save the skin in native format, which preserves all the layers for future editing or as a merged image. In the case of AH skins you save as a bmp, which you then reedit to 1024 res and 256 colours, so that AH2 can "read" it.

Offline TalonX

  • Silver Member
  • ****
  • Posts: 1238
Basic skinning primer for those that asked
« Reply #11 on: June 09, 2004, 10:29:21 AM »
Wow...you guys are artists!

I was here looking to learn how to do these skins and got overwhelmed!

Forget it, I'll leave the skins to the pros!

Let me place my order   :D


I need a P51B with an American Flag color scheme!


I know, I know, just dreaming.
-TalonX

Forgotten, but back in the game.  :)