Heh, you guys come up with some interesting stuff!
Ya, not too many have really liked it with the large rocket. I put it in there to give it some character, and something to remember it by. Of course it doesn't have it on all the time, just when it needs to take out something big. I'll consider changeing that though. The other fighters I have designed for this "faction" won't have the "unbalanced big arse rocket" syndrome, but they'll have big arse rockets none the less.
It's a trademark for this group of fighters I've designed.
I used 3D Studio Max 4 to build the model. The texture mapping is pretty much the most basic you can get. I took a metal panel texture, and simply tiled it all over the ship. I tweaked the settings of course until it looked semi decent. I don't have photoshop or anything so I can't create my own textures to do UVW mapping. But I'm glad you like it!
BTW, keep in mind this is a
LIGHT fighter. Bigger stuff is on the way.
edit: BTW, for the one who thought that it looked like a Wing Commander 3 Kilrathi fighter, I bet I know why you'd think that. I took inspiration from the Kilrathi light figher Darket. The design is similar in that it has duel fuselages that have either guns or the cockpit and have engines on the back. The wings were also not symetrical as one of them was larger and pointed forward of the ship, while the other side had a wing that was the same shape, but smaller and did not extend as forward as the other.
Kinda busy at the moment, but graduation is on thursday. I'll soon have much more free time to create my abominations.