Author Topic: Operation Seelowe successful  (Read 463 times)

storch

  • Guest
Operation Seelowe successful
« on: June 12, 2004, 11:58:03 AM »
Shoulda listened to Wotan and not given us the Tantu Ju.  Since this is now a what if scenario enable the 109F and the spit V

Offline Grits

  • Platinum Member
  • ******
  • Posts: 5332
Operation Seelowe successful
« Reply #1 on: June 12, 2004, 12:33:26 PM »
Must...capture...Angland...Mu st capture...Angland...

storch

  • Guest
Operation Seelowe successful
« Reply #2 on: June 12, 2004, 03:38:55 PM »
Quote
Originally posted by Grits
Must...capture...Angland...Must capture...Angland...


Been there done that took 20 seconds

Offline B17Skull12

  • Gold Member
  • *****
  • Posts: 3839
Operation Seelowe successful
« Reply #3 on: June 12, 2004, 03:52:07 PM »
and the battle for 13 still rages.
II/JG3 DGS II

Offline Arlo

  • Radioactive Member
  • *******
  • Posts: 24759
Operation Seelowe successful
« Reply #4 on: June 12, 2004, 04:34:17 PM »
RISK ain't hard. All it takes is 3 or 4 guys dedicated to capture. Or all of JG54. ;)

storch

  • Guest
Operation Seelowe successful
« Reply #5 on: June 12, 2004, 05:06:07 PM »
Quote
Originally posted by Arlo
RISK ain't hard. All it takes is 3 or 4 guys dedicated to capture. Or all of JG54. ;)

LOL :)

Offline Grits

  • Platinum Member
  • ******
  • Posts: 5332
Operation Seelowe successful
« Reply #6 on: June 12, 2004, 05:43:08 PM »
I am not usually very into base capture, but I must say that in this map it produces good fights. The BoB '43 we did a few months ago, the Axis took A13 in Anglandt like now, and for 2-3 days there were some of the most fierce fights I've seen.

Offline Arlo

  • Radioactive Member
  • *******
  • Posts: 24759
Operation Seelowe successful
« Reply #7 on: June 12, 2004, 05:43:21 PM »
I'm eagerly lookin' forward to the release of Terrain Manager II (or whatever) to get crackin' on some new terrains. Of course, I'd like to see most of the old ones revamped first. Then we can all discuss the merits of the various ideas we've bounced around for the last year and a half (or longer).

I kinda like Shane's "enabling all VBs in the CT to launch aircraft" idea. It makes all the maps that are GV base heavy (without very many close air bases) more viable imo.

Then there's all the different planes we'd like to see modeled for the sake of historical matches (face it - the MA really has all or more than it needs).

Is this a hijack? :lol

storch

  • Guest
Operation Seelowe successful
« Reply #8 on: June 12, 2004, 06:46:28 PM »
Quote
Originally posted by Arlo
I'm eagerly lookin' forward to the release of Terrain Manager II (or whatever) to get crackin' on some new terrains. Of course, I'd like to see most of the old ones revamped first. Then we can all discuss the merits of the various ideas we've bounced around for the last year and a half (or longer).

I kinda like Shane's "enabling all VBs in the CT to launch aircraft" idea. It makes all the maps that are GV base heavy (without very many close air bases) more viable imo.

Then there's all the different planes we'd like to see modeled for the sake of historical matches (face it - the MA really has all or more than it needs).

Is this a hijack? :lol


Not at all what would cause you to think so??  I agree with that idea.  it would make a successful seelowe much more interesting and it will improve the hungary map 100 fold.