Author Topic: Some things I won't miss about AH1  (Read 1625 times)

Offline beet1e

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Some things I won't miss about AH1
« Reply #30 on: June 09, 2004, 06:47:51 PM »
Spitlead - if it was just once in a blue moon, I would say nothing. But it was happening every day.

In AH2, the gunnery seems to tally much more closely with accounts I've read about WW2.

I think my AH1 days are behind me now - onwards and upwards!

Offline BigB717

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Some things I won't miss about AH1
« Reply #31 on: June 11, 2004, 02:22:29 AM »
Phew..... i almost thought i was witnissing my 10th grade math class all over again! :(  :rofl

Offline tactic

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Some things I won't miss about AH1
« Reply #32 on: June 11, 2004, 01:40:04 PM »
Hey shuckins... please....  any mention of a animal besides sheep, is a real turn off.. so please, in the future, if you have to use a animals name, make it,..... sheep......not(mountian g#&%)ewww yuck...  for the real pilot guys,  ok?  ;p
Thank you very much..    hehe............
baaaaaaa

Tactic

Offline hitech

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Some things I won't miss about AH1
« Reply #33 on: June 11, 2004, 02:03:16 PM »
The change in connect energy realy isn't that much beetle. Take a fairly far shot with a straight up shot rather than level. Removing the fact that air desitity is changing (btw It might end up haveing more connectect energy shooting straight up)  , lets say we have  3 seconds of travel the level bullet would only be moving 96 fps slower then the level one. So if we have a 50 cal with a starting vel.  of 2800 fps, you can see that the change do to gravity is realy small.

Now I havn't run the math of the decrease in drag do to less air density as it travels up , but is very posible it acctualy slow down less.


HiTech

Offline Dux

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Some things I won't miss about AH1
« Reply #34 on: June 11, 2004, 02:22:07 PM »
Doh!

never mind.
« Last Edit: June 11, 2004, 02:42:43 PM by Dux »
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