Mr.Williams, I've always wondered about this; just how much would "skill factor" effect the 'effective range' pf gunnery('effective', not as in machine specs, but as in a reasonable distance which damaging/killing target fighters can be expected)?
It's been long debated to how differences in experience allow a virtual pilot to shoot and hit something so much further out in distance than what history suggests. I understand that logically, a pilot with better gunnery would be able to hit further out, but how much further can we expect? Two-fold? Three-fold?
Also, I think the irony is that the pilots with better gunnery in real life, achieved such excellent marksmanship and good results by actually getting in closer to their target than others, rather than become better in sniping stuff from longer out.
I'm curious as to know what your opinion on this issue is.