Me and DRILL got to thinking about the catapults on the poop deck of the cruiser. They were originally used to launch the Kingfisher scout plane. I came up with an idea on how we could implament this and increase teamwork.
Each cruiser gets only 2 Kingfishers. You'd select one, and be stationed on the catapult. Start the engine, then ram the throttle forward. You'd be launched. Now, you'd fly the plane over an enemy field. Once there, you'd spot for the cruiser's main guns. But instead of correcting his fire, you'd click on a spot on the ground via looking out a window (i.e. you'd click on a hanger) if there is no one in the gun, then the gun would automatically fire to those coordinants if it is in range. If someone was in the turret, then a range and bearing would be shown in red above the range and bearing indicators. If the gunner destroys a target, then the Kingfisher pilot would get 1/2 the points the gunner does for destroying the targ. To land, simply land on water near the ship or on a airstrip. Now, the cruiser only has 2, so if both are in the air, no one could fly them, but if one is shot down, you could roll another.
Is this a good idea?
BTW, when are the PT smoke gens gonna work? <G>