Author Topic: sigh...  (Read 2026 times)

Offline Zazen13

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« Reply #60 on: June 24, 2004, 11:34:27 PM »
Quote
Originally posted by CPR
:lol :lol Rook - Knit allience :lol :lol  now thats funny.

I do like your Idea Zazen. Maybe if a FH goes down planes launch with a delay of some sort. Maybe a 15 sec countdown until you hit the tarmac or something. More of a delay until all FH are down. You could wait for the delay or you could up from another field.
As for whoever said you couldnt defend the field is such a limited amount of planes were allowed up... you can defend the field... just not from THAT field.
lol maybe we could fly in spare parts on C47s to allow more planes up. I think I would like the idea to build front line fields that really dont show up on the map. You want to see where the enemy is fly around a little bit. Lot of good ideas guys keep it up.


I like that idea alot. While not creating some kind of upper limit it does decrease launch frequency as a penalty for losing hangers incrementally.
Zazen PhD of Cherrypickology
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Offline Zazen13

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« Reply #61 on: June 24, 2004, 11:39:08 PM »
Quote
Originally posted by Xargos
Just a thought.  If a counrty has many more players then the others their hangers, fuel, troops and such should stay down longer.  Or is this already part of the game?


Hangers, like VH's are on a straight 15 minute timer. I don't there is any strategic target associated with their regeneration rate. Someone correct me if I'm wrong.

Zazen
Zazen PhD of Cherrypickology
Author of, "The Zen Art of Cherrypicking" and other related works.
Quote, "Cherrypicking is a state of mind & being, not only Art and Scienc

Offline MetaTron

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« Reply #62 on: June 24, 2004, 11:54:19 PM »
Give it time. AHII has only been here a short while. Let it grow on you a little.

Offline Overlag

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« Reply #63 on: June 25, 2004, 07:05:42 AM »
AHII has grown on me....


the strat "model" has turned into Quake though, its just a FPS game now with no strat.......maybe HTC should make a map with 3 untakeable fields and get it over and done with

(ok thats a bit TOO far but.....)
Adam Webb - 71st (Eagle) Squadron RAF Wing B
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Offline wrag

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« Reply #64 on: June 25, 2004, 09:50:47 AM »
Hmm I see it differently then some.

I like the new strat.  Rooks were rollin over the Knights in the south and the Knights rallied and the rooks were brought to a halt for awhile.

Of course then the Bishops were hittin Knights in the north and takin bases.

Knights did not have the numbers most of today when I was on.

I got tired of 25% fuel, no ordanance, VH down, FH down everywhere within a 30 mile radius, and even though you're tryin to defend the porkers still come in doin power dives that they know will kill em and sucidin into fuel and ammo bunkers and NOT having any harm done to their score or restriction on the planes they could fly.  That IMHO is NOT REAL!

I'm for if you lose a good plane while on a jabo run you gotta fly a crappy one until you have flown for 10 or 20 minutes and then you must RTB to get a good jabo plane again.  Ya you could chose a fighter and fly around but until you up as ATTACK you can't get a good jabo plane :)  Hey how about if you select fighter you get NO bombs or ROCKETS!  If you pick ATTACK and die while flying ATTACK in a good ordanance plane then you gotta fly a crappy one with poor ordanance!!! Or it cost you many many perk points to get another!!!!! :aok  :)

HEY maybe I've found a use for all those ATTACK POINTS!!! Use em for LOADOUT!!!!!  :aok :D  

AND if you hit the ground during ATTACK runs you lose  ATTACK points :)  That might make the strat types a little more cautious about high speed no chance of recovery power divin right into the VH, or fuel, or ammo, or what ever.

Maybe that will stop the sucide porkers or at least slow em down for awhile!

Cause to me that's just unreal tournement/quake type flyin the way the porkers come in knowing the whole time they are going to die just fly to kill everything strat they can.  That was not done by very many pilots during WWII and those that did only did it once!
It's been said we have three brains, one cobbled on top of the next. The stem is first, the reptilian brain; then the mammalian cerebellum; finally the over developed cerebral cortex.  They don't work together in awfully good harmony - hence ax murders, mobs, and socialism.

Offline SKurj

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« Reply #65 on: June 25, 2004, 10:05:18 AM »
Over the past 4 years of playing AH I have usually been on the outnumbered or mid-numbered team.  When I suggested the squad I am a member of move to Rooks (back when they were in the bucket) most were perfectly fine with the move.  I wanted to join the outnumbered team to help balance things out.  I am not sure why as I have a temper like everyone else... +)

Anyways, as it turned out... several squaddies didn't like the change at all, and left the squad rather than fly for the outnumbered.  

So we are still Rook, and there is no way in hell I will support another side change if it means squaddies will leave to fly on a different team so they can have fun.

To some the flying for the outnumbered is fun, and believe me it will help your skills, but some can't hack it, and I can understand why.

BUT all I have left to say is:

Deal with it or get out...


SKurj

Offline SlapShot

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« Reply #66 on: June 25, 2004, 10:09:31 AM »
Quote
Originally posted by Zazen13
Hangers, like VH's are on a straight 15 minute timer. I don't there is any strategic target associated with their regeneration rate. Someone correct me if I'm wrong.

Zazen


Fighter hangar
Bomber hangar
Vehicle hangar
Shore battery
Town building

The above are not reliant upon any "factory", so they are regenerated strickly on timers.
SlapShot - Blue Knights

Guppy: "The only risk we take is the fight, and since no one really dies, the reward is the fight."

Offline Overlag

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« Reply #67 on: June 25, 2004, 12:54:56 PM »
Quote
Originally posted by SlapShot
Fighter hangar
Bomber hangar
Vehicle hangar
Shore battery
Town building

The above are not reliant upon any "factory", so they are regenerated strickly on timers.


which sucks........
Adam Webb - 71st (Eagle) Squadron RAF Wing B
This post has a Krusty rating of 37