Author Topic: btw this is ah2 how long will we still have ah1 flak ai code?  (Read 816 times)

Offline doolitle

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btw this is ah2 how long will we still have ah1 flak ai code?
« Reply #15 on: June 26, 2004, 07:53:32 AM »
i can understand why fester would want change in the ack....its almost as if its following HIM..lol...I recall one day when XJ ManeTMP,Kappa,Fester ,and i had been on a sorte..Out of no where the ack starts up(the puffy kind)..and BOOM!...Fester's soon to be 12kill sortie...cutt short by lazer guided ack :)

Offline DREDIOCK

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btw this is ah2 how long will we still have ah1 flak ai code?
« Reply #16 on: June 26, 2004, 08:21:25 AM »
damn, you guys must be true flak magnets if your referring to the black puffy type.
I usaually just ignore it as I fly through it as I rarely ever get hit by it let alone killed by it
Death is no easy answer
For those who wish to know
Ask those who have been before you
What fate the future holds
It ain't pretty

Offline Urchin

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btw this is ah2 how long will we still have ah1 flak ai code?
« Reply #17 on: June 26, 2004, 08:23:09 AM »
I would like the puffy ack if it was the way Fester described.  It would make it more effective on big planes travelling slowly in straight lines (i.e. bombers on a bomb run), and less effective on small planes flying erraticly at various speeds (i.e. fighters in a fight).

Offline hitech

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btw this is ah2 how long will we still have ah1 flak ai code?
« Reply #18 on: June 26, 2004, 09:36:57 AM »
And the flack code allready does exactly what you ask urchin.

HiTech

Offline doolitle

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btw this is ah2 how long will we still have ah1 flak ai code?
« Reply #19 on: June 26, 2004, 09:39:52 AM »
Quote
Originally posted by hitech
And the flack code allready does exactly what you ask urchin.

HiTech


And, this is the mark of a good thread..when you have awakened the sleeping beast from the bowels of his cave(hitech)

Offline J_A_B

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btw this is ah2 how long will we still have ah1 flak ai code?
« Reply #20 on: June 26, 2004, 01:16:45 PM »
Yeah, I remember the old flak code.

I remember instantly dropping from 60 to 5 FPS the instant the fleet guns opened up....

The current system isn't perfect, but it's at least playable.

J_A_B

Offline SLO

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btw this is ah2 how long will we still have ah1 flak ai code?
« Reply #21 on: June 26, 2004, 01:42:10 PM »
tested that very same thing Dale just mentioned....

and its true....

fly a fighter straight for a couple of sec's and boom.....

Offline J_A_B

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btw this is ah2 how long will we still have ah1 flak ai code?
« Reply #22 on: June 26, 2004, 01:56:30 PM »
Having the puffy flak at every base IS probably a little excessive.


What is its rebuild time when destroyed?  

J_A_B

Offline Greebo

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btw this is ah2 how long will we still have ah1 flak ai code?
« Reply #23 on: June 26, 2004, 02:23:52 PM »
Although the current heavy AA is much more likely to hit if you fly straight and level it LOOKS like it follows you around no matter how you manoeuvre. With a sudden reversal you ought to see the flak exploding away behind you for a while. The current system is really irritating and ruins suspension of disbelief IMO.

I don't see why this should be an FPS killer either. The host just has to calculate a position in space where it wants to put the next flak box (where the targetted plane will be in 30 secs, or whatever). It then sends out packets to all nearby planes saying when and where it is to be centred. All the affected FEs then show the box at that position at that time. Anyone within the box may get damaged.
« Last Edit: June 26, 2004, 02:26:38 PM by Greebo »

Offline Paul33

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btw this is ah2 how long will we still have ah1 flak ai code?
« Reply #24 on: June 26, 2004, 07:15:58 PM »
Yeah, it's been pissing me off too with it's "lazer" accuracy.

One time I was bombing a strat that was pretty much dug into a range of mountains when I ran out of ord. So I decided to return home and land the plane. But to return home I had to climb out over the mountains infront of me. So I gained some alt. The whole time puffy ack shooting near me.

I figured the best way to stop them from shooting me was to descend right after I flew over the top of the mountain. So I made it over and started to loose alt. Too my surprise the ack was still shooting at me! And with "lazer" accuracy. I mean, it was right next to me... So I thought to myself... Self, how is this possible? Unless the rounds are going THROUGH the mountain it's not. They would have to have the round go over the mountain and dive back down to hit me....

Maybe they have mortar ack? :lol

So I think there needs to be some fixing also.