Author Topic: AH2 test version reports  (Read 2245 times)

Offline WilldCrd

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AH2 test version reports
« Reply #15 on: July 02, 2004, 03:23:08 AM »
Gettin BAD stutters and warps. even dropped my texture to 256
Game is unplayable around other cons.
Frame rates actually dropped. Flew around for an hour to see if things would even out but, they didnt.
Crap now I gotta redo my cool sig.....crap!!! I cant remeber how to do it all !!!!!

Offline Steve

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AH2 test version reports
« Reply #16 on: July 02, 2004, 03:50:48 AM »
Played quite a bit after DL test patch.  no boots, system problems.


P4  2.4  
Albatron 865 PE Pro mobo
sound blaster audigy gamer
1.5 gigs ram

ATI 9800 Pro 128 meg vid card
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Offline JB35

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AH2 test version reports
« Reply #17 on: July 02, 2004, 06:37:34 AM »
Everything runnin Great , and I can also run 256 texture instead of 128 before .   :D  
FR has inproved , and stability , no more hesatations like before .

Win XP home edition  Service Pack 1
AMD 1.20
ATI 7500 PCI 64Mg  Driver Version 6,14,10,6444
512 DDR
SoundBlaster PCI512
DSL connection

Offline buzkill

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« Reply #18 on: July 02, 2004, 06:52:32 AM »
stutters are gone, frames no longer drop below 30. havent tested online, but so far it better.  vid. mem. stopped creeping up for no reason like it was. max frames still around 180 with all in game detail set high, res at 1280 by 1024

asus a7v8x-mx se (award bios)
2x kinston ddr333 ram(1024 mb)
amd 2400+ @2gig
radion 9200

built it a month ago for $675 trying for stability over all, and got real bang for the buck. getting 9800 card when i up the power supply....

Offline Lazerus

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AH2 test version reports
« Reply #19 on: July 02, 2004, 08:42:45 AM »
Everything was fine untill I hopped in a panzer. The turret view was blanked out light gray. I could still fire etc., just couldn't see where the shots were going. I got the same thing in an M8. I didn't change any settings after I started the test version.

I never really have had too many problems with AH2 since it came out of beta, just a few CTD's at inopportune moments and stutters down low when fighting.


AMD 1.6gHz
ATI9600SE(latest Omega drivers)
WinXP
512MB

Offline RTR

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AH2 test version reports
« Reply #20 on: July 02, 2004, 09:23:34 AM »
Instrument panel was all white blocks.



Settings were at default (512)

minimzed and when I went back the whole plane exept noseart and white blocked instrument panel was invisible.

redid test at 256, everything seemed normal as far as art work. FPS were more stable. Stuttering settled down to practically nonexitent after about 20minutes.   Saw a few warps in a furball and FPS would drop to high teens.

At 128 saw much improvement, and it's very playable at this setting with sliders set to peformance and res at 1024 x 768)

Intel Celeron 2.6 GHz
256 MB Ram
XFX GeForce FX5200

RTR
« Last Edit: July 02, 2004, 10:17:02 AM by RTR »
The Damned

Offline flyingaround

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« Reply #21 on: July 02, 2004, 09:47:41 AM »
Worse. MUCH worse.  Frame Rate and stutters trying 512,256, and 128 were HORRIBLE to the point of unplayable.  

P4 1.3
128MG RDRAM
FX5200 128mb
SBLIVE

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Offline Ghosth

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AH2 test version reports
« Reply #22 on: July 02, 2004, 09:54:05 AM »
test was smooth, no problems. But cut my fps in half. 16 - 20 in tower, same on runway. Came up to mid 30's in flight.

Uninstalled all versions of ah & ah2, downloaded fresh ah2, installed.
Copied sights, settings over.

256 textures instead of 512 default with test. All other settings identical.

34 - 38 in tower, same on runway.
Soon as I'm 2k above ground I'm hitting 60's (would be higher but I locked it at 60)

Fly's smooth & clean with minor jumps as long range plane dots change distance/position.

Offline Meatwad

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« Reply #23 on: July 02, 2004, 10:05:56 AM »
Getting LOTS of stutters and jumps.

AMD athalon 1.4
256 ddr ram
Geforce2 MX400 64 meg ram  (non-test version of AH2 works better)
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I am No-Sausage-On-Pizza-Wad.
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Offline Jackal1

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« Reply #24 on: July 02, 2004, 10:41:38 AM »
Ran the test 4 times. First two times was immediate UDP loss. Last two times I couldn`t tell anydifference in the stutters
  I was also having a problem with aileron sliding all the way to the left.
  Will keep trying.

  P4 2.8
  256
  ATI 9700.
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Offline WilldCrd

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« Reply #25 on: July 02, 2004, 11:27:34 AM »
starting to see a pattern here
Crap now I gotta redo my cool sig.....crap!!! I cant remeber how to do it all !!!!!

Offline buzkill

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« Reply #26 on: July 02, 2004, 11:55:23 AM »
ya...now i get a jump every time someone spawns within icon range

Offline SlapShot

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AH2 test version reports
« Reply #27 on: July 02, 2004, 12:45:55 PM »
Installed it.

Ran it ... it loaded some stuff.

Clicked to go online.

Clicked OK at the password screen.

Locked up tighter than a frog's butt.

Tried Multiple times ... same result

====================================

------------------
System Information
------------------
Time of this report: 10/15/2003, 20:01:46
       Machine name: SLAPSHOT3G
   Operating System: Windows XP Professional (5.1, Build 2600) Service Pack 1 (2600.xpsp2.030422-1633)
           Language: English (Regional Setting: English)
System Manufacturer: To Be Filled By O.E.M.
       System Model: To Be Filled By O.E.M.
               BIOS: BIOS Date: 04/22/03 20:43:07 Ver: 08.00.09
          Processor: Intel(R) Pentium(R) 4 CPU 3.00GHz (2 CPUs)
             Memory: 1022MB RAM
          Page File: 254MB used, 2204MB available
        Windows Dir: C:\WINDOWS
    DirectX Version: DirectX 9.0b (4.09.0000.0902)
DX Setup Parameters: Not found
     DxDiag Version: 5.03.0001.0902 32bit Unicode

---------------
Display Devices
---------------
        Card name: RADEON 9500
     Manufacturer: ATI Technologies Inc.
        Chip type: RADEON 9700 AGP (0x4144)
         DAC type: Internal DAC(400MHz)
       Device Key: Enum\PCI\VEN_1002&DEV_4144&SUBSYS_00021002&REV_00
   Display Memory: 128.0 MB
     Current Mode: 1280 x 1024 (32 bit) (100Hz)
          Monitor: SONY CPD-G500/G500J
  Monitor Max Res: 2048,1536
      Driver Name: ati2dvag.dll
   Driver Version: 6.14.0010.6360 (English)
SlapShot - Blue Knights

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Offline quig

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AH2 test version reports
« Reply #28 on: July 02, 2004, 12:50:02 PM »
Tried the test patch online and off. Hope you don't decide to keep whatever the hell you done :)

Freezes every time I fire, someone fires at me, if I even get close to another plane. Even the offline drones would freeze me up even if I didn't fire my guns.

Should I be using the new drivers for this? Or are the ones I have OK?

AMD 64 3000+ 2.0GHz
2x 512 PC3200 DDR 400 Ram
ATI Radeon 9800 Pro
Realtek AC97 onboard sound

DxDiag.txt
Video8.txt
IRQ.jpg

Offline whels

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Re: AH2 test version reports
« Reply #29 on: July 02, 2004, 01:00:33 PM »
Quote
Originally posted by Pyro
Post your reports on the test version here.




AHTest seems to be more stuttery to me, even went down on texture size and still same. I have none in regular AH.exe

whels