Author Topic: What if? Bombers Duel/Bombers KOTH...  (Read 592 times)

Offline artik

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What if? Bombers Duel/Bombers KOTH...
« on: July 13, 2004, 01:53:09 AM »
We have lots of different events for fighters to show their pure personal skills:
  • The King of The Hill
  • Duels - personal/squadron


What do you think about this:
Bombers Squadrons Competition

Registration
1. Each bomber group that what to participate in the event should registrate for it.
2. Each group should consist of same number of players in each ride (the group can consist of 7-8 players but in each stage only maximum 4 players can take part)

Competition
The competition will consist of number of stages which will test their skills in different bomber roles.
[list=1]
  • Strategic operation - Level bombing:
    Target - City
    Airframe - 4 formations of level bombers (same for all groups in copetition) one of: B-17, Lancaster, B-26, Boston III, Ju-88, Ki-67
    Scoring - amount of buildings destroyed.
  • Naval Oparations - Dive and Torpedo Attacks:
    Target - Enemy Fleet
    Airframe - 4 naval bombers - one of: SBD-5, TBM-3, B5N2, D3A1
    Scoring - amount and types of ships destroyed
    Note: Both dive and torpedo attacks can be used, hardness of fleets reduced, carrier based takeoff
  • Tactical Operations - Ground Target Strike
    Target - Airbase
    Airframe - 4 planes - IL-2, Ju-87, 110, Mossquito, A-20
    Scoring - amount and type of destroyed targets.
    Note - ACKs latality might be increased.
  • Ground Forces Support - Ground Viechles Hunting
    Target - Gorund Viecles - 8 Panzers and 4 M-16s
    Airframe - 4 - strike role planes: IL-2, Ju-87, 110, Mossquito, A-20
    Scoring - amount of panzers destroyed
    Notes: GV drivers will be randomly choosen from other squadrons to simulate enemies.
  • Special Operations - low altitude attacks.
    Target - any - defined for each competition
    Airframe - 4 planes - any - defined for each competition
    Scoring - defined for each competition
    Enemyes - 4 randomly choosen pilots that will scramble to intersept enemy strike planes
    Notes - the point of the gameplay is to get under radar altitude to enemy - it will be set to 300-500 feets. Wrning range will be set to 3 miles. Enemy fighters will be able to scramble only after base is flashing or/and enemy is visible on radar. After orderance dropping scramble forces will not be allowed to continue to intersept strike force up to certain range from base.
Other Rules
  • The aircrafts certain rules and scorring system will be defined independently for each competition
  • After each group strike the tragets will be rapaired.
  • All squadron will met together and each will pass one of the stages.
  • After all squadrons will finish all stages scores will be collected and the results will be publicated
  • In scoring if pilot of plane KIA ony 10% of its targets get, Captured 25%, bailed/ditched 50% and RTB 100% onlt




............................. .............

What do you think?
« Last Edit: July 13, 2004, 06:33:03 AM by artik »
Artik, 101 "Red" Squadron, Israel

Offline 327thBS

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What if? Bombers Duel/Bombers KOTH...
« Reply #1 on: July 13, 2004, 11:05:04 AM »
i'd like that it'd be fun..but 999000 or plumbit would rule in that...we'd have to  gang them before we started ! :D

Offline artik

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What if? Bombers Duel/Bombers KOTH...
« Reply #2 on: July 14, 2004, 01:06:34 AM »
CMs....... what do you think about it?????

Any chance to run............
How do we continue?

thanks,
Artik, 101 "Red" Squadron, Israel