I've enunciated this point before in another thread and will do it again here. People need to give AH2 a chance. I have had more fun, realistic, protracted, adrenalin pumping fights in AH2 in one month+ than in almost 2 years of AH1. The fights play out just like they read in anecdotal accounts from WW2. The lack of laser gunnery to 1000 yards (10 football fields), the more gradiated damage model and the new flight models which require aggressive throttle control and prudent rudder use combine to make the outcome of fights much more a factor of pilot skill than plane type or pre-merge advantages.
Basically, skill alone has the greatest impact on success now more than any other factor or combination of factors, spray and praying is almost useless now, while HO's are still prevalent, they require much better aim and are generally not even possible unless both parties are forcing the issue. All in all, AH2 is the most realistic WW2 flight Sim I have ever had the pleasure of playing, while still retaining immensely fun and immersive playability. With more improvements, fixes, additions, and enhancements coming on the immediate horizon, I am excited to watch it develop and mature.
Zazen