I'm getting irritated at my 20mm rounds falling away from a target at 300 yards pulling no more than 3G.
I've upped my convergence from 250 to 375, and done better, but then it occurred to me:
If you can elevate the guns to allow the rounds to converge at 375, why not elevate them to hit well above waterline, but converge (horizontally) closer? That'd make those in-close knifefights easier. I'd be surprised if guys didn't do this in real life so the big nose didn't get in the way. On the downside, it makes strafing a little more dangerous 8)
I've noticed in the modern flightsims (Falcon 4.0, Jane's F/A-18) that the gunsight is waaay above the waterline marker on the HUD.
Why must horizontal convergence and gun elevation be coupled together by distance to convergence point?