Author Topic: HT & Pyro A Question on the Ground Hardness;)  (Read 343 times)

Offline llbm_MOL

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HT & Pyro A Question on the Ground Hardness;)
« on: October 12, 2000, 10:21:00 PM »
Tonite I was haveing a good ol time harrasing a few guys at A8 knowing I was just about bone dry on fuel. Being in a YAK I know once its under a 1/4 tank and you aint headed home your just not gonna make it home. I chose to stay over the base and have a good fite till the engine conked and then see if the poor guys I was harrassing would allow me to ditch Anyway.... to make a long story short, I ditched made a nice smoth landing and at the end of it hit the brakes a bit hard throwing my tail in the air a bit high. I let off the brakes and my tail came down hard and I bounced. My front gear then collapsed and I ended up looking out of the tower after dieing rather quickly on a good ditch. Wish I had turned on my video Anyway I just wanted let you guys know this was a suprise to me that the ground/ditch model has become so touchy. Is it just cuase I was in a YAK? Would a Jug or Hog do better? I was almost at a dead stop when it happened. Like I said it suprised the hell out of me. I know it wasnt any of teh bad guys as I ditched in a way they couldnt get a shot on me. Also one of my squaddies showed up right when I was ditching and gave them something to worry about

LLB OUT!!!!!!!!!!!!

Offline wolf37

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HT & Pyro A Question on the Ground Hardness;)
« Reply #1 on: October 12, 2000, 10:29:00 PM »
LLB:

its those pesky commando squirrels, get you every time.


wolf37

Offline Wardog

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HT & Pyro A Question on the Ground Hardness;)
« Reply #2 on: October 12, 2000, 10:32:00 PM »
After a spectacular fight against Act last night, we both took engine hits and departed the fight to our own fields, my problem was i only had 1/2 my left wing, i glided in a wide path for base, but was to far so i decided to ditch. I ditched the Typhoon with gear up and 1/2 the left wing gone, i thought it odd so i grabed a few screen shots and started film for a few mins.

Neither of us got the kill, i sat ditched filming for a few mins & act rtb from alt and glided safely home.

Stale mate, but one hell of a good fight <S> act...........

Dog out...

Offline Purzel

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HT & Pyro A Question on the Ground Hardness;)
« Reply #3 on: October 13, 2000, 04:27:00 AM »
Hey!

Yes, got the same Prob. Everytime i try to ditch i get killed. Dunno what im doing wrong. It seems a bit too touchy for me too.

BTW. What is more imprtant airspeed or verticla velocity? I always thought vv, but that doesnt work  

WEll, any hint on "succesful ditching" is appreciated  

laterz



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CU

Purzel

Offline Rickenbacker

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HT & Pyro A Question on the Ground Hardness;)
« Reply #4 on: October 13, 2000, 05:48:00 AM »
Vertical velocity is the main thing, but the higher your airspeed, the more time you have to snag a wheel/wing on some terrain feature, and create a spectacular cartwheel effect  . In general, though, it's best to keep your speed up and try to touch down as softly as possible, and if possible be on level ground. If you have to ditch in the mountains, always land uphill, or possibly perpendicular to the slope, never ever downhill.


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Offline Kieren

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HT & Pyro A Question on the Ground Hardness;)
« Reply #5 on: October 13, 2000, 10:23:00 AM »
On my last fight last night I was confronted by a P47 in a HO- and me in a C-Hawg (hey, I was hunted buffs reported to be in the area  ). He died, but first removed half of a wing and one gear. I was going to ditch, then decided it was a bad option. I circled the base, and bailed right over the field. I landed, then exited. A split second later I thought "what if I had walked on to the runway?"...

Offline 1776

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HT & Pyro A Question on the Ground Hardness;)
« Reply #6 on: October 13, 2000, 11:39:00 AM »
Have found that you can't apply brakes when ditching.  Just let her roll to a stop, works everytime

Offline -duma-

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HT & Pyro A Question on the Ground Hardness;)
« Reply #7 on: October 13, 2000, 12:20:00 PM »
Typhoon has always struck me as too easy to ditch considering the huge air scoop. This could just be because the old game Overlord taught me to ditch the Tiffy in the channel tail-first or die   Strikes me that it shouldn't be an easy plane to ditch though, certainly not one of the easiest as it seems to be here.

Offline Skuzzy

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HT & Pyro A Question on the Ground Hardness;)
« Reply #8 on: October 13, 2000, 02:00:00 PM »
Watch for sheep running across the runway.....they'll get ya every time  .

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Offline llbm_MOL

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HT & Pyro A Question on the Ground Hardness;)
« Reply #9 on: October 14, 2000, 03:41:00 AM »
Must a been the sheep...........

LLB OUT!!!

Offline ispar

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HT & Pyro A Question on the Ground Hardness;)
« Reply #10 on: October 14, 2000, 09:52:00 AM »
Hmmm... since 1.03 ditching DID get much harder. But that was partly OUR fault! We were complaing about people ditching with catastrophic damage in seemingly ridiculous situations, like a buff with no wings. I once landed a B26 like that!

Most notable is the much greater dificulty of landing with half a wing gone. Unless you touch down just below safe landing speed, you tend to lose lift on the damaged wing and go into a slow roll, too low to bail  .
Landing the P-38 with one engine, half a tail, and half a wing is interesting, though  !

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Offline Dinger

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HT & Pyro A Question on the Ground Hardness;)
« Reply #11 on: October 14, 2000, 10:20:00 AM »
But try a FW in the MED F16 map.  The field is broken, and some planes (e.g., the FW, but not the 109) will break their gear on spawning.  The FW breaks the gear and the pilot dies.
Kinda reminds me of WB actually.
I would like a little more leeway so you can actually perform those no gear, spin-out of control shedding parts landings and survive maybe one in ten times  .