I have an Nvidia 5900 Ultra with 256k; however, the most that seems to get used on it is 130k.
I remember seeing a setting somewhere (either in the bios, operating system, ie. Win 98SE, or application) - can't remember where - that allowed you to set what size of textures was loaded into memory.
Can't find it now. Anyone know what I'm rabbiting on about?
Thanks
Moochie
P.S. On a different subject, my eDimensional 3d glasses sometimes flip inside out (the view, that is). What causes that?