Author Topic: System: Country is not accepting new pilots  (Read 2674 times)

Offline Jackal1

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System: Country is not accepting new pilots
« Reply #75 on: August 06, 2004, 12:00:27 AM »
Quote
Originally posted by phookat
Really?  How?  What does a furball-friendly map have to do with a numbers imbalance?

NM, I see that you've been asked already and weren't able to answer.  Carry on.


 "Furball Friendly" was not mentioned by me, only by you.
Carry on.
Democracy is two wolves deciding on what to eat. Freedom is a well armed sheep protesting the vote.
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Offline Jackal1

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System: Country is not accepting new pilots
« Reply #76 on: August 06, 2004, 12:35:15 AM »
12:25 AM Central time .
Democracy is two wolves deciding on what to eat. Freedom is a well armed sheep protesting the vote.
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Offline Murdr

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System: Country is not accepting new pilots
« Reply #77 on: August 06, 2004, 05:32:22 PM »
So right now the perk modifier changes the value of the cost column.   Make it apply to the ENY column too.  I think that would change the dynamics of things.  Out of the suggestions of using perks in some way, I like that one.

Offline DrDea

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System: Country is not accepting new pilots
« Reply #78 on: August 09, 2004, 12:42:48 AM »
Quote
Originally posted by Overlag

when it was 200vs160vs160 it was ok but now its like 200vs140vs100 and thats just dam right stupid.....


  Well hell whats wrong with that?Ive seen bish and Kniggit play tag team on rooks.That would make it 140 vrs 100,  and 100 vrs 100 respecfully.Gotta split the rooks to deal with each.
  This is all just BS anyway,Ive been flying as a Bish not ALL that long ago when the bish were the huge numbers.Then it went rook.It changes.You can beef about it ll ya want but Sometime in the near future the Kniggits will be the heavy hitters.
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Offline Overlag

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System: Country is not accepting new pilots
« Reply #79 on: August 09, 2004, 07:29:20 AM »
Quote
Originally posted by DrDea
Well hell whats wrong with that?Ive seen bish and Kniggit play tag team on rooks.That would make it 140 vrs 100,  and 100 vrs 100 respecfully.Gotta split the rooks to deal with each.
  This is all just BS anyway,Ive been flying as a Bish not ALL that long ago when the bish were the huge numbers.Then it went rook.It changes.You can beef about it ll ya want but Sometime in the near future the Kniggits will be the heavy hitters.


and thats the problem with 3 sides too, you ALWAYS get one side getting ganged/tagteamed........

dont you think its fair that sometimes rooks x300 get tag teamed by bish and knits x250??? And anyway if bish/knit want to survive they HAVE to throw 90-100% of forces at defence.

hell last night rooks had more numbers than BOTH THE OTHER TEAMS put together. that just aint right.

Small maps (mindnao is even worse) compact these massive numbers to just 2-4 freaking bases which just makes matters even worse.

Lets use last night as an example
240 rooks (when i left)
130 knits
140 bish

240 / 4 bases = 60 in one group..... :eek:

lets say bish/knits have 90 defending against rooks, and the rest fighting each other. Thats 45 per base...doesnt sound so bad BUT, remember rooks wont attack BOTH sides at the same time, they hold one front while attacking another.

so we now have 20 at 2 bases while 200 players attack the other 2 bases......

This is where the problem starts, if knits see that rooks are hitting bish, they KNOW they got a easy option of attacking bish too so before you know its bish is ganged. (this happens to all sides.....)

all i can say, is PERK the top 3-6 planes with like 4-8 perks. When when rooks have this much numbers thats 8-16 perks they wasting........of corse people wantting EZ mode flyers wont like that.

really i dont understand how rooks can have fun with so little targets.......:confused:
Adam Webb - 71st (Eagle) Squadron RAF Wing B
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Offline Murdr

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System: Country is not accepting new pilots
« Reply #80 on: August 10, 2004, 07:51:21 PM »
Shameless with clifnotes reposted:
I would like to see a message like this when you try to switch to the country that already has X number more pilots online than another country. What should X be? 30 pilots? 15% more pilots? I dont know.

I do know when one of the countries is being overrun, many log off out of frustration, and many also switch countries. The switchers just magnify the difference in numbers. It would help if there was a threshold that once reached would prohibit defecting to the advantaged side.

The numbers are like a pendulum that swings back and forth, that's just the way it is. I am looking at the fact that 5 people leaving 1 country for the high number country impacts the net difference between the 2 as 10. I feel the "pendulum" would swing a little more freely if that effect was curbed in some way. Also it would discourage a whole squad moving where its presence isnt really required.

Basically though I dont like how people wanting to take the easy route (however small a group) can have a magnified infuence (net difference) on the arena. Since the issue has been batted around lately I might as well add my opinion.