Originally posted by sax
Can't think of an eg where the furballers can do any damage to strat guys but i'm sure there is.
Dive into base and pork the trooops and ord with your cannons.
The change to towns where they now have 120 zillion objects you have to destroy before capturing has slowed down captures quite a bit. The regen rate seems tweaked to be faster, but I could be wrong.
The net effect is that if you don't down the town very quickly (i.e., if you stagger the attack) then parts of the town are "regening" while the goon is dropping troops. This has made large bombers a little more necessary for 1st pass town busting with JABO as clean up. In many cases, however, the speed at which the assault needs to be conducted has created even MORE of a horde phenomenon than before, in my opinion.
It takes a lot more to kill the town and suppress a field already. Requiring two goon loads would pretty much stall base captures completely, wouldn't it ? I mean... lets just do away with map reset altogether, then (as suggested elsewhere).