Author Topic: Man my nite was ruined when  (Read 406 times)

Offline RAM

  • Parolee
  • Zinc Member
  • *
  • Posts: 38
Man my nite was ruined when
« Reply #15 on: February 11, 2001, 01:49:00 PM »
 
Quote
Originally posted by Sandman_SBM:
This seems to be a common theme. "I can't kill ack and I get shot, so therefore ack are screwed up and overmodeled yadda yadda yadda..."

I am used to kill acks with the A5's 7.92mm machineguns. Ask Mandoble, he saw me doing it and not getting a single ping from the acks.


Said that, I think there is a limit not to pass regarding gameplay/realism. For instance: you go at 25K with a jug over A1, and 88mms start to fire to you. Oh, well, you change direction, but the ACKS FOLLOW YOUR PATH INSTANTLY...

er...a 88mm lasts how much in reaching 25000? 20 seconds? more? less?...how come that if you turn, the acks follow you IMMEDIATLY?...the ack servers are Magicians?

In the case I am talking , I came at 25K in a P47, I turned 60 degrees, and 10 seconds later (half the time a round lasts to reach 25000 feet, so REALISTICALLY THE CORRECTED ROUNDS WOULD STILL BE ON THE WAY), I got a 88mm that sent me directly to tower.

I will mail David Copperfield to hire them as future tellers. They are priceless. Yeah, right, Priceless.

And the other acks are as porked as the 88mm. Come on, a 40mm AA gun is able to track a 400mph plane pulling 6Gs, with no problem!

This is no "I die yadda yadda", this is "we have future teller ack servers"


and it sucks.

[This message has been edited by RAM (edited 02-11-2001).]

Offline Kieren

  • Zinc Member
  • *
  • Posts: 3
Man my nite was ruined when
« Reply #16 on: February 11, 2001, 02:38:00 PM »
I think the irony for me is your constant calls for more realism with regards to the intricacies of the 190 fuel/prop management system. You want it more real or you don't. You want to accept gameplay concessions here, but won't accept them there.

I am willing to accept that concessions have to be made in any game, and that there needs to be balance. Your previous arguments seemed so extreme the other way I find it difficult to resolve your current point of view with them.

Offline RAM

  • Parolee
  • Zinc Member
  • *
  • Posts: 38
Man my nite was ruined when
« Reply #17 on: February 11, 2001, 04:17:00 PM »
 
Quote
Originally posted by Kieren:
I think the irony for me is your constant calls for more realism with regards to the intricacies of the 190 fuel/prop management system. You want it more real or you don't. You want to accept gameplay concessions here, but won't accept them there.

I am willing to accept that concessions have to be made in any game, and that there needs to be balance. Your previous arguments seemed so extreme the other way I find it difficult to resolve your current point of view with them.

What the?...

Kieren, I think you are plain wrong. I have always called for the highest realism possible, I have called for less information on range on the icosn, I have called for realistic engine management (BTW, I dont understand your statement about the 190 fuel/prop "intricacies"... because the kommandogėrat did that for the pilot automatically), I have called for more realistic acks,realistic buff guns and I am calling for a HA with all the realism possible throwed into it.

So...well I simply dont understand your post. Please, would you elaborate? because now I am completely lost  



[This message has been edited by RAM (edited 02-11-2001).]

Offline Kieren

  • Zinc Member
  • *
  • Posts: 3
Man my nite was ruined when
« Reply #18 on: February 11, 2001, 04:24:00 PM »
 
Quote
As it is right now, its better to stay well off any enemy acks, because if it hits you, you can well kiss your plane goodbye.

I must be reading you out of context. I agree the tracking system is too deadly, that no gun could fire continuously without melting, that reload time isn't modeled... but if a large-caliber weapon scores a hit on an aluminum airframe, stuff breaks off. Diving right at an ack gives the gunner a zero-deflection shot, and he only needs hit you once. I fear you may be wanting to change the wrong thing, but then again I may be misreading you.

Offline J_A_B

  • Gold Member
  • *****
  • Posts: 3012
Man my nite was ruined when
« Reply #19 on: February 11, 2001, 09:36:00 PM »
From my recent experience, I can attest that the ack in AH is NOT bad at all.


In fact, aside from the evil black puffs (88's???), the smaller acks seemed completely inneffective.   I could dodge the ack tracers as they came at me, and even gun the acks easily.

Of course, This is only "easy" in relation to AirWarrior, where ack = absolute certain death within 5 seconds.  I don't know how this ack compares to that of WB's.


Those big balck puffs are another matter entirely though!   They haven't killed me yet, but they scare the heck outta me!

J_A_B

Offline Hangtime

  • Plutonium Member
  • *******
  • Posts: 10148
Man my nite was ruined when
« Reply #20 on: February 11, 2001, 10:39:00 PM »
One of the most incredible gaming experiences of my life happened right here.. the first time I took a lanc over a fleet; next to a hostile port..

*KRAUMP-RUMP-RUMP* Holy toejam! I slam in right rudder and squirm.. *KRAUMP-RUMP-RUMP*  DAMN!; I come back the other way.. *KRAUMP-RUMP-RUMP* sweating now; I work closer to my targets at the port.. 22k and I'm catching sharpnel.. *KRAUMP-RUMP-RUMP* *WHACK-SMACK*.. I sit over the sight; watchin the targets swim slowly up the scope.. *KRAUMP-RUMP-RUMP* damn.. this is dirty work.. WHACK annother hit.. eggs away; I reverse out.. *KRAUMP-RUMP-RUMP* ..

Buy the time I was done; I was down to 1 engine; decending.. extending away.. still those muderous fleet acks were pursuing..

I read later that the German 88 crews were mighty damn good.. could do as well or even better than the AI 88's in here on stalking and anticipating a targets moves even at 25k. I've read more one first hand account that states without reservation that buff crews feared acks more than german fighters..

I think the 88's here are spot on; myself.. wouldn't want them to change a thing.



------------------
Hang
1st/AG "Bishlanders"  << Recruiting!!
"Turn to kill, not to engage."
Commander 'Willie' Driscoll, USNR
The price of Freedom is the willingness to do sudden battle, anywhere, any time and with utter recklessness...

...at home, or abroad.

Offline Toad

  • Plutonium Member
  • *******
  • Posts: 18415
Man my nite was ruined when
« Reply #21 on: February 11, 2001, 11:03:00 PM »
Man, my nite was ruined when.........

Just as the romantic movie on the big screen TV/VCR ended and we just finished a truly fine bottle of wine...

the front door banged open and in came the 16 year old with two of his buddies.

All in your perspective, I guess.    




[This message has been edited by Toad (edited 02-11-2001).]
If ye love wealth better than liberty, the tranquility of servitude than the animated contest of freedom, go from us in peace. We ask not your counsels or arms. Crouch down and lick the hands which feed you. May your chains sit lightly upon you, and may posterity forget that you were our countrymen!

Offline RAM

  • Parolee
  • Zinc Member
  • *
  • Posts: 38
Man my nite was ruined when
« Reply #22 on: February 12, 2001, 06:22:00 PM »
 
Quote
Originally posted by Kieren:
I must be reading you out of context. I agree the tracking system is too deadly, that no gun could fire continuously without melting, that reload time isn't modeled... but if a large-caliber weapon scores a hit on an aluminum airframe, stuff breaks off. Diving right at an ack gives the gunner a zero-deflection shot, and he only needs hit you once. I fear you may be wanting to change the wrong thing, but then again I may be misreading you.

Well you dont read me out of context, in fact that is what I was saying, that in 1.02 you could be hit by acks and stay airborne and now not.

But that's all, I dont say if it is OK Or not (a 40mm hit is deadly to a fighter and we agree on that, huh?). I simply state a fact: in 1.02 ack was much lighter than now.

What I claim as unrealistic, and wrong, is the ack accuracy. The tracking ability of the light MGs,20mm  and 40mm cannons on the acks is unbelievable...

And the 88mm gunners are future tellers  


Offline discod

  • Zinc Member
  • *
  • Posts: 90
      • http://www.millionaire.com
Man my nite was ruined when
« Reply #23 on: February 12, 2001, 06:40:00 PM »
The thing that really ticks me off about the Ack in AH is that it seems that whenever they run outta ammo they just start loading any old thing they can cram into those 88's.  i mean the other night I started to be hit by beer bottles, footballs, rainbow trout, ally cats, the neighbors poodle, and cow droppings.  I agree with you that this these ack are overmodled!