Originally posted by Guppy35
What do you see as the solution Savage?
For me, I'd unperk em all. And I'd eliminate 'winning the reset", via the uncapturable, undamageable bases in each country.
I'd create targets for the bomber guys to go after, whether it be attack stuff or strategic, besides the base bombing
In the end it sounds like the old AW1 stuff, but somehow that let everyone do their thing.
It would be nice to see the community start to build itself better and develop some sort of identity, whether it be the bomber guys or the fighter guys.
I know it's just me getting nostalgic for my 'golden time' in a flight sim as Blue Baron described it way back when, but I liked it when I knew the guys I was fighting with and against and there was much more of a maturity to the arena. I know the oldtimers that preceeded us would dispute that
I don't ever remember caring if we "won the war". It was the battle in the air that mattered.
If it hadn't been that way, the Nomads would have never formed as we were from every country and had gotten to know each other battling it out over the water in AW1.
I suppose, thinking about it as I write, that the constant shuffling of the maps probably doesn't help as well as there are no 'familiar' battlegrounds where players or squads stake out their turf so to speak.
Once again, I know it's nostalgia for me to a time when a flight sim felt right. I don't envy Hitech having to somehow find a ground that pleases most.
Dan/Slack
Just as I keep saying, the solution is to find out WHY there is this supposed disparity. I think the disparity is a lot less than it is made out to be, and it is very transient. I also think I know what is going on and why. Of course, I'm pretty certain it won't matter.
From what I've seen, and I try to log in and look at different times on different days, this so called numbers thing is very transient, on certain nights, at any given time, any one side will have some measure of advantage, or disadvantage. No one side seems to hold any massive advantage all the time.
I'm not able to look as closely as DokGonzo, but he says he's found that there are Rook nights, there are Bishop nights, and there are Knight nights (pardon the goofy sound of that). Meaning all three countries have their nights in the barrel, and all three have their time on top. As it will be no matter what.
Back to what I said earlier, and why I don't think the "reset war" has much to do with it. The reset gains people very little. Only 75 perks IF you are there when the reset happens ( can take hours, people log on and off). Even the quest for the reset gains you little if you have numbers, as perks are refactored so you get much less if you have a numerical advantage, and the kills and captures (and the smaller perk rewards) are distributed among a much larger group.
As such, so long as there are ANY captureable and/or destroyable features, there will be those who seek to do so. So there will ALWAYS at times be masses who seek to do so. Because there will always be groups on any one side who gather together to do so. There will be ebb and flow in the numbers. Without those features, a large portion will be unhappy with gameplay, and will either play less, or find something else that fulfills their need and do that instead, and not play here at all. I don't think we REALLY want that.
Dan, I know you miss the old days. It was a different time and place, gone forever. You think I DON'T miss it? We can NEVER bring it back, we can't go back, and we can't make AH into the old days. But we CAN make it much better, but the ENY limiter WILL NOT do it.
I actually have several things I'm looking at and am developing a theory as to why the extremes of the current situation exist. And why one certain side seems to be causing the other two such a terrible problem, supposedly. When I'm done, I'll toss it out there, and I'm very certain it will be dismissed and ignored.