Author Topic: New WWII FPS  (Read 217 times)

Offline United

  • Gold Member
  • *****
  • Posts: 2536
      • http://squadronspotlight.netfirms.com
New WWII FPS
« on: September 12, 2004, 12:50:49 AM »
Medal of Honor: Pacific Assault

I downloaded the demo today and I am impressed in some ways and disgusted in others.  I first opened it up and it asked for what graphics settings I wanted.  I chose to run it at 1024x768 with a 75Hz refresh rate.

The setting is Henderson Field on Guadalcanal. The opening got you excited and gave you a brief introduction as to what is going on and who you are. It inserts you as a soldier asleep, suddenly awoken by an attack.  Japanese soldiers come at you as you fight your way to the airfield.

The game has some unique features, unlike any other Ive played.  The most noticeable is the ability to call a corpsman.  If you're hit or you've been dazed by an explosion, you call a corpsman and a medic will come and patch you up.

The demo is rather difficult.  I went through it nearly ten times, yet I still can't get more than 5 minutes into it.  It keeps you into the action all of the time, so dont expect any breaks.

The only problem I noticed was this:
It takes an extremely superior PC to play.  I had to set the graphics down all the way to 640x480 with a 60Hz refresh rate before it was decently playable.  Either the game has some bugs to work out, or you need the best the PC world can offer to play it with some detail.  That, or a decent video card.  Im not so sure if it was the graphics, or a setting I had, but my mouse would take nearly a second to react to commands in 1024x768 settings.

On a scale of 1-10, Id give it a 7, but I would give it more if it ran better.

It says that minimum requirements for a DX8 compatible card are:
Windows XP, Windows Me, Windows 2000, Windows 98
1.5 GHz Intel Pentium 4 or AMD Athlon processor
512 MB RAM
ATI Radeon 8500 or Nvidia GeForce 3 with 64 MB video memory
DirectX 8.0 compatible sound card


My Specs:
2048MB RAM
Geforce FX5200 128MB AGP
Pentium 4 3.20+GHz Processor
Direct X 9.0c

Offline Kirin

  • Nickel Member
  • ***
  • Posts: 778
New WWII FPS
« Reply #1 on: September 12, 2004, 01:50:00 AM »
Demo runs perfectly here - full details at 1280x1024!

Although on a brand new system
 - Athlon64 3800
 - 1024 MB Corsair XL3200
 - Leadtek Geforce 6800GT
 - Abit AV8
 - Soundblaster Audigy2

Very impressive - major step forward in the MoH series. The new post processing gfx effects are stunning! The atmosphere is intense than Allied Assault or even Doom3. Really looking forward to this one!

---

Little review I wrote on another BBS:

It's a stand-alone game in the MoH series. Awesome gfx and sound plus tactical options. You can order your squad to advance, fall back, to take cover or give cover fire. As long as he is alive you can call the medic to fix ya up (nice animation where he gives you either a morphin injection or puts on bandages). Enemy have kinda "moral" - put down the leader and they flee - be too defensive and they charge your position (with bajonets).

Little impression from the first (demo) mission:
Black screen. You can hear japanese talk from around you. Suddenly you get woken up by one your men - the world is blurry. As it gets clearer japanese infantry streaming into your jungle camp from all sides. You have to fight your way through to the airfield. The truck your squad wanted to use gets blown up so you have to run. The airfield is already under heavy attack from the air and on the ground. The pilots are pinned down behind their cover. As you push back the japs they enter their planes and scramble. Crossing the runway you get attacked by strafing and bombing planes so you have to defend yourself with a AA gun nearby. ..

Couldn't make it past this part yet (on realistic difficulty). It's hard to kill the planes before they hit you - even more as the shake from the gun has a good looking but disturbing motion blurr.

The Gfx are really outstanding. Very nice light effects and textures plus the mentioned post processing effects like motion blurr etc. Lots scripted (as usual in the MoH games) - very dense atmosphere...
Real men fly Radial!