Author Topic: Eny comes..... I go.  (Read 2262 times)

Offline Dead Man Flying

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« Reply #30 on: September 13, 2004, 01:41:16 AM »
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Originally posted by NUKE
I'm saying that people make a choice to stay in an outnumbered country. I have been Rook since as long as I remember.....even when Bish had huge numbers. If I wanted, I could have switched to Bish.
[/b]

You still have not addressed any issues of balance.  Of course these players have a choice, but their choice does not bring balance to the arena.  In fact, any choice they make brings further imbalance.  Hence, no sensible gameplay change would punish them for staying where they are.

The first casuality of balance is choice.  Deal.

-- Todd/Leviathn

Offline NUKE

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« Reply #31 on: September 13, 2004, 01:43:09 AM »
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Originally posted by Kev367th
Levi - the more I read the whines about the ENV limiter, the more I become convinced that there are some real selfish, self serving members of the AH community.
Sort of guys that turn up for an after school fight with 10 of their mates.

Be interesting if the ENV was removed - I'll bet you not ONE squad would change sides.


LOL

All I want is for ALL game rules to be even and effect all the same.

Why stop at country balance, why not then go to altitude balance? It's not fair that some people fly higher. Why stope there? Why not make everyone fly the exact same plane?

Let's make all bases exactly the same. Everything must be fair.

Offline NUKE

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« Reply #32 on: September 13, 2004, 01:44:12 AM »
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Originally posted by Dead Man Flying


You still have not addressed any issues of balance.  Of course these players have a choice, but their choice does not bring balance to the arena.  In fact, any choice they make brings further imbalance.  Hence, no sensible gameplay change would punish them for staying where they are.

The first casuality of balance is choice.  Deal.

-- Todd/Leviathn [/B]


Since when has "balance" been the name of the game?

Offline NUKE

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« Reply #33 on: September 13, 2004, 01:46:43 AM »
Maybe change the name to "Aces Equal"

All players are always gauranteed to fight an equal fight, no matter what.

Offline Kev367th

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« Reply #34 on: September 13, 2004, 01:48:14 AM »
Game rules are even, they do affect all the same.
It's not as though the ENV limiter only affects one side. It affects all sides at some time, in fact I have seen it affect two countries at the same time.
I believe airfields, ports, vehicle bases etc are the same for all sides, unless you know different.
« Last Edit: September 13, 2004, 01:52:23 AM by Kev367th »
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Offline NUKE

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« Reply #35 on: September 13, 2004, 01:51:24 AM »
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Originally posted by Kev367th
Game rules are even, they do affect all the same.
It's not as though the ENV limiter only affects one side. It affects all sides at some time, in fact I have seen it affect two countries at the same time.


Before ENY, everyone had the EXACT same plane-set and the EXACT same choices of country.

Offline Kev367th

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« Reply #36 on: September 13, 2004, 01:53:40 AM »
But thats not strictly true though is it -
A vet could afford a 262 etc, a newb couldn't.

Yes they had the same country choices, BUT people chose not to balance things, their choice. They are now reaping the dividends of their inaction.
« Last Edit: September 13, 2004, 01:56:16 AM by Kev367th »
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Offline Dead Man Flying

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« Reply #37 on: September 13, 2004, 01:54:12 AM »
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Originally posted by NUKE
Since when has "balance" been the name of the game?


Since Rooks exercised their choice to so vastly and routinely outnumber their opponents as to make playing at all problematic for those on opposing countries.

If you balance the sides in general, then skill becomes the deciding factor in fights rather than overwhelming, unrelenting numbers.  But I guess you like choosing to simply obliterate opponents without skill or saavy?

-- Todd/Leviathn

Offline Kev367th

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« Reply #38 on: September 13, 2004, 01:58:46 AM »
I actually think HT decided enough was enough when Rooks would come close to, and in some cases outnumber the combined strengths of the other two. Something I had never seen happen with either Bish or Knits.
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Offline NUKE

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« Reply #39 on: September 13, 2004, 02:00:40 AM »
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Originally posted by Dead Man Flying
Since Rooks exercised their choice to so vastly and routinely outnumber their opponents as to make playing at all problematic for those on opposing countries.

If you balance the sides in general, then skill becomes the deciding factor in fights rather than overwhelming, unrelenting numbers.  But I guess you like choosing to simply obliterate opponents without skill or saavy?

-- Todd/Leviathn


So why not balance ALL things in the game and make it about skill?

Let's get that altitude balance in place first..it's unfair for someone to fly higher. Then maybe a plane balance....all the same planes.

Then lets have a turn balance, just in case one guy is outturning his enemy.

Offline Kev367th

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« Reply #40 on: September 13, 2004, 02:03:03 AM »
Come on NUKE your 'arguments' are getting so far into the realms of ridiculousness it almost not worth answering them any longer.
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Offline NUKE

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« Reply #41 on: September 13, 2004, 02:03:40 AM »
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Originally posted by Kev367th
Come on NUKE your 'arguments' are getting so far into the realms of ridiculousness it almost not worth answering them any longer.


It's all about balance I thought.

Offline Kev367th

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« Reply #42 on: September 13, 2004, 02:06:26 AM »
Numbers balance.
Not up on american games, but in the UK we play this thing called 'football'.
Two teams of eleven players (not one of 11, one of 22). Players with differing skill levels, some are faster, some turn better.
Game is decided on skill, not because one team outnumbers the other. Some teams have access to better players, others don't.
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Offline NUKE

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« Reply #43 on: September 13, 2004, 02:08:32 AM »
Quote
Originally posted by Kev367th
Numbers balance.
Not up on american games, but in the UK we play this thing called 'football'.
Two teams of eleven players (not one of 11, one of 22). Players with differing skill levels, some are faster, some turn better.
Game is decided on skill, not because one team outnumbers the other. Some teams have access to better players, others don't.


do the players pay to participate?

Offline Dead Man Flying

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« Reply #44 on: September 13, 2004, 02:09:04 AM »
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Originally posted by NUKE
So why not balance ALL things in the game and make it about skill?
[/b]

Because, obviously, the issue is balanced numbers.  Numbers supercede all things.  You cannot defend against overwhelming numbers.  You cannot prevent being steamrolled by overwhelming numbers.  They will always win once they reach a critical mass.

Skill can overcome altitude, planes, and even uneven numbers.  But it cannot overcome a critical mass of enemies.  The steamroll defeats everything.

Shame on you for turning this into some personal choice and liberty debate.  It's like you're arguing about why you can't have twice as many players on the football field as your opponents all the while trying to equate the choice to outnumber those opponents with the choice to pass or run the ball.

-- Todd/Leviathn