Author Topic: Need Help with some math on carriers  (Read 625 times)

Offline humble

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Need Help with some math on carriers
« Reply #15 on: October 12, 2004, 11:10:55 AM »
Quote
Originally posted by stantond
Aaaah, I see.  Its that bombs dont sink.  The blast radius of a bomb hitting the 'water' is the same as hitting 'land'.  That explains why a formation of B26's can sink a carrier at an altitude of 1000 ft.   But hey, nothing's perfect.

Very good explanation Krusty.  Although, I don't believe bombs in WW2 detonated on hitting water (as you imply).  
 


Regards,


Malta


Bombs will react to impact in water identically to impact on land. The only difference would be penetration depth if a delayed fuse is used. Obviously a bomb will penetrate water more easily than it will earth so a .5 sec delay fuse will vary impact depth at time of explosion. Most anti ship bombs had a delay so the bomb would slice into the ships "guts" prior to exploding (same with the large 16" battleship shells) a "contact" fuse would detonate on impact with the water just like impact with ground....

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Offline joeblogs

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water vs air
« Reply #16 on: October 13, 2004, 07:15:10 AM »
All else equal, a near miss in water will do more damage to a  ship's hull than a near miss in the air. Don't know if that's modelled in AH.

Japan designed shells for Yamato's 18" guns that would fall just below the water line for maximum effect. Turns out Yamato itself was specially vulnerable to this kind of attack due to a defect in its armored belt.

-blogs

Quote
Originally posted by humble
Bombs will react to impact in water identically to impact on land. The only difference would be penetration depth if a delayed fuse is used. Obviously a bomb will penetrate water more easily than it will earth so a .5 sec delay fuse will vary impact depth at time of explosion. Most anti ship bombs had a delay so the bomb would slice into the ships "guts" prior to exploding (same with the large 16" battleship shells) a "contact" fuse would detonate on impact with the water just like impact with ground....