Basically have each feild divided into "capture points". Almost like a "micro-zone"
Each Airfeild (a22) would have a VH and the control tower as a mapproom. To capture the airfeild you would need to get 30 troops in.
There would be a VH (V22) To capture this, you would need to get 10 troops in.
There would be a supply depot (SD22) which would have a maproom and a VH. (the way to capture these would to destroy all buildings and defensive aa then get troops in. Say 15-20 troops for capture)
The City (C22) would need to have all buildings destroyed as well as defensive gun emplacements. The city will also have a VH.
To capture the city, you would need 20 troops.
Now, Each "micro-zone" A22, V22, SD22, C22, would have 3 defensive spawns for gvs. these would spawn to the other remaining parts of the zone.
The left over spawn points (the ones that aren't defensive spawns) would be used for gv attack spawns at other VHs Airfeilds, Citys or Supply depots.
Gameplay Issues:
Supply and demand.
Each feild is supllied by the Supply depot. At the Supply depot - fuel and supllies and equiptment are delivered by train.
If you want to slow the feild from having fuel or troops - the trains now become more important. We can finally get the mossies out for train killing runs.
![Smiley :)](http://bbs.hitechcreations.com/smf/Smileys/default/smile.gif)
From the depot, there could have convoys running to the airfeild and VH
Also killing the Supply depot would slow or halt the suplly of fuel, oil whatever to the feild and surrounding zones withing the micro zone.
Now at the City (C22), We'll house the troops. There will be larger barracks at the city, which will be filled by troops delivered by train. Please note that A22 / V22 / SD22 and C22 will also have the smaller type huts for barracks as well. If you kill the larger barracks in the city, the supply for the other smaller barracks in the zone would take longer to replenish with troops.
Now, we can spread out the town from the airfeild as well as the Supply depot and VH from the feild and still have a great war with Vehicles, gv killers , fighters and bombers.
So say if one country take and captures SD22 from the country that owns the city, the VH and airfeild. Well that Airfeild (a22) now has lost all supply. So once remaining fuel is used up or destroyed - there would only be 25% fuel to use.
So the country that has taken the supply depot (sd22) now goes on the offensive with say a gv run to the city..while waiting for their airstrikes and fighters to intercept the defending fighters that are lifting off 4-6 miles away at a22. Could make for some good dogfights. Fighters coming in to kill the 110s and il2s that are hammering the gvs.
I would also like to see several Manned acks at each Airfeild, VH. Supply depot, and City. These would include Manned 88 posistions, if possible.
Anyway - take a gander and run with some scenarios and how it would affect gameplay. Keep in mind that the scale on the map is not correct. I was thinking from the airfeild to the citys / supply depot and VH would be around 4-8 miles.
![](http://www.dangreve.com/TOD.jpg)