Well now it makes sense ... a Spit XIV !!!
A Spit XIV is not a V nor is it a IX. It cannot turn like the V or the IX. The XIV is a high altitude fighter not a TnB plane. If you get into a XIV and think that you can start to turn like a V or a IX, then you are in serious trouble ... same for the P-51.
This is the AH2 Spit14 Krusty's talking about here. There aren't many people crazy enough to use it in turn fights, but try going to H2H rooms where it's infested with them.
The AH2 Spit14 is totally different in handling characteristics from the AH1 Spit14. The rolls are fast and wonderful, and the weird massive torque that plagued the plane so harshly in AH1 isn't there anymore. Most of all, its turning circle, speed, and overall rate is superior to that of the AH2 C.202(which, in AH1 was a slow but good maneuvering plane, about equal or slightly to inferior to the Spit9 in AH1).
Ofcourse, that's a result coming from the fact that the Macchi planes are troubled by the same problems concerning 109s, but it also has a lot to do with overall improvements to the Spit14. In AH2 it is slightly inferior to the Spit9 in turning ability - but that should be more than enough to almost totally make a fool out of a P-51D in turn fighting within 2~3 circles.
What you guys got into was a Luftberry Circle and seeing that the XIV and the 51 are similar in turning, no one got the better of the other until someone dips a wing breaking the circle or just gives up. Had you entered the Luftberry with a V or a IX, you would have been killed in less than 2 circles, without a doubt.
Which is wrong. The Spit14 is quoted to have the same turning circle as the Spit5 and Spit9. If the 5 or the 9 can kill a P-51D in "less than 2 circles, without a doubt", then so should it be with the Spit14. With all reservation, if we take for granted the AH representation of Spitfires, which all Spits slightly lose turning abilities as they progress through the models, still the Spit14 should have almost no problems against a P-51D.
I see nothing wrong or out of place with the scenario that you have described with the 2 planes involved.
It's something obvious u missed. I refuse to think you're a biased guy Slap - u have more class than that.
I see, so HTC is providing an artifical edge to the US warplanes or they are just too lazy at this point to make it right. This is all personal conjecture/opinion and still does not backup you claim ... show us the facts.
No. That's a retro attitude Slap. People come here reporting same facts don't all necessarily think mistakes or overlooks are a result of a conspiracy. We're just stating our anecdotes, compared to real life ones.
Like you mentioned, no hard evidence yet - but in most cases, unlike climb rate or speed, depiction of turning circles of WW2 planes rely a lot on anecdotes since there are so many factors involved and not much 'accurate method' in testing exists. Mind you that even real life tests are just pitting two pilots in two different planes and making them circle around.
I'm not an expert or good pilot. But not all of the people I meet in the MA are Jug/Mustang pilots too. I have serious problems in following historic engagement methodology against those planes in a 109G, because it doesn't work in the MA.
Be it experts like Hajo or Stang, or some unknown guy who's pretty average (which I can immediately tell by the way he manages his merges) it's the same.
Even if I get the upperhand in the merge, if he starts popping out flaps and just enters a "max-turn contest", I, in a 109G that I've used for years since AH 1.05, will lose the advantage after some 4~5 turns to the P-47/P-51, piloted by an average guy. I have more hopes in shooting down a La-7 in a turn fight in a P-47D, than a Bf109.