For what it's worth, anyone willing to work on maps for the CT is more than welcome to do so. At the risk of mis-speaking, we (the CT staff) have worked before with individuals outside the formal terrain team to produce maps aimed at CT play. The very successful Fin-Russ terrain was produced by Kantorri before he formally joined the terrain team. Feel free to contact myself or any member of the CT staff, and we will gladly discuss some of the unique challenges associated with producing a two-sided terrain. If you've got a particular area/theater in mind, we can talk about it from a play-ability and planeset standpoint. Personally, I've always wanted to see a map centered on the Battle of the Bulge. Something with great GV play, but with decent airfield-to-airfield distance for the air battle minded.