Author Topic: Cool new water effect..  (Read 1298 times)

Offline simshell

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Cool new water effect..
« Reply #15 on: October 09, 2004, 09:12:32 AM »
were is the new effects im not going to spend hours on a dail up downloading the  video


picture plz of the new effects
known as Arctic in the main

Offline Arlo

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Cool new water effect..
« Reply #16 on: October 09, 2004, 10:33:56 AM »
Quote
Originally posted by simshell
were is the new effects im not going to spend hours on a dail up downloading the  video


picture plz of the new effects


Don't worry. You'll spend hours downloading it when it's incorporated into a patch. ;)

Offline simshell

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Cool new water effect..
« Reply #17 on: October 09, 2004, 10:41:59 AM »
i dont think the patch is going to be 30+mb


well i hope:o
known as Arctic in the main

Offline vorticon

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Cool new water effect..
« Reply #18 on: October 09, 2004, 01:42:08 PM »
Quote
Originally posted by Arlo
Don't worry. You'll spend hours downloading it when it's incorporated into a patch. ;)



the video doesnt come with ki-84s or b24s...

Offline Replicant

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Cool new water effect..
« Reply #19 on: October 09, 2004, 02:18:58 PM »
lol Gixer
NEXX

Offline Paul33

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Cool new water effect..
« Reply #20 on: October 09, 2004, 03:20:47 PM »
Where is this video your all talking about??

Offline Paul33

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Cool new water effect..
« Reply #21 on: October 09, 2004, 03:27:41 PM »
Nevermind, answered my own question...

:lol

Offline LtPillur

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Cool new water effect..
« Reply #22 on: October 11, 2004, 12:03:58 PM »
Quote
Originally posted by Gixer
Not quite.   :)



I don't see the difference between the AH PT and the one you posted first. ;) Maybe I've become used to the low grade graphics in AH. I'm also getting used to looking at trees as flat with flat tops. When WILL we see some good visuals in thias game?
Peace
Pillur

Offline Kaz

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Cool new water effect..
« Reply #23 on: October 11, 2004, 12:15:10 PM »
Quote
When WILL we see some good visuals in thias game?


In time, they're rolling out the new water (big step btw according to a squaddie in the graphics industry), other stuff will be along i.e. newer more realistic trees etc.

Offline TexMurphy

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Cool new water effect..
« Reply #24 on: October 12, 2004, 05:01:38 AM »

Offline Gixer

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Cool new water effect..
« Reply #25 on: October 12, 2004, 05:19:38 AM »
Thinking more something like this myself. Though this amount of detail would really bump up the minimum req'd specs. End of the day lag free and frame rate are the most important thing over eye candy, hard to find a balance I guess.




...-Gixer

Offline Kaz

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Cool new water effect..
« Reply #26 on: October 12, 2004, 01:27:26 PM »
Pshawww... all that and more is possible with the new AH engine. :)

Offline mars01

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Cool new water effect..
« Reply #27 on: October 12, 2004, 01:37:53 PM »
LOL Gix, that is awsome, someday...  I'll be glad if I can stomack the MA for much longer lolh.

Offline Gixer

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Cool new water effect..
« Reply #28 on: October 12, 2004, 03:24:34 PM »
Actually I've been thinking about the MA and gameplay. Having rolling waves is all very nice but won't change the gameplay or strategy at all. I think to have good looking ocean all you really need is differences in water colours as in that pic.

I get a great view of things when flying helo's, and I don't think I've ever seen blue sparking ocean, blue sparking lakes, yes.

Thing that would make the biggest change for graphics and also effect everything else would be clouds. You don't have to render 3D clouds everywhere, do what FS9 does and render 3D clouds in the short distance and 2D Bitmap clouds in the far distance, you never notice it and frees up alot of resources.

Also to have realtime dawn,day,dusk with a short night period as dawn and dusk is visually the best looking time to fly.

So if we had variying weather from clear days to cold fronts and thunderstorms that would really liven things up. Cloud cover would force people down to under the base or over it. So you would get a change between low and hi alt fights depending on the weather over the area.

Bombers would have to have target diversions because of cloud cover etc etc. And fighterts can play hide n seek in the clouds.

Thing that makes flying different everyday, even the same route is the weather no two flights are the same.



...-Gixer

Offline Scrap

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Cool new water effect..
« Reply #29 on: October 13, 2004, 10:29:25 AM »
I'm with gixer on this one.  Bring back the clouds!  I miss the strategy they brought to the game.