Actually I've been thinking about the MA and gameplay. Having rolling waves is all very nice but won't change the gameplay or strategy at all. I think to have good looking ocean all you really need is differences in water colours as in that pic.
I get a great view of things when flying helo's, and I don't think I've ever seen blue sparking ocean, blue sparking lakes, yes.
Thing that would make the biggest change for graphics and also effect everything else would be clouds. You don't have to render 3D clouds everywhere, do what FS9 does and render 3D clouds in the short distance and 2D Bitmap clouds in the far distance, you never notice it and frees up alot of resources.
Also to have realtime dawn,day,dusk with a short night period as dawn and dusk is visually the best looking time to fly.
So if we had variying weather from clear days to cold fronts and thunderstorms that would really liven things up. Cloud cover would force people down to under the base or over it. So you would get a change between low and hi alt fights depending on the weather over the area.
Bombers would have to have target diversions because of cloud cover etc etc. And fighterts can play hide n seek in the clouds.
Thing that makes flying different everyday, even the same route is the weather no two flights are the same.
...-Gixer