Hehehe DuckWing.
Here's a hearty grunt and salute to another brave Hog D pilot!
Lots of good stuff above, but I'll throw my .02 Canadian Pesos into it.
Tracking shots... yes you need them to do well in the .50 cal birds. Basically this takes patience in a BnZ bird like the F4U. You can E fight if you start with a significant energy advantage, but you must be very careful versus the good climbing/accelerating planes we see in AH. A good pilot who know's you are there can deny a tracking shot until you work him to the deck, and that is a very dangerous place to be in a Hog. The main thing is to never try to follow his low move, normally a Split-S. If you try to follow.. you will lose. You can try to time it by making your pass slightly below him and taking the snap-shot as he pulls through your sights, but a good pilot can time this so it is very difficult to nail him. Normally it is safer to just go verticle when he evades and set up for the next run.
So countering the Split-S is primarily knowing when NOT to go for a shot. If you press a bad shot too long, either you will over-shoot below the bogey and give up your advantage (run away!) or you will try to go up too late and the bogey will see you and follow you up for a shot. The better the pilot your fighting seems to be, the more cautious you need to be. Don't go for the low percentage deflection shots, wait for him to screw up. Every time you make a pass and don't kill him, you burn some of your E advantage, and the Hog can't get it back. Remember that versus a good N1K, Spit, or 109 pilot you will get maximum 2 maybe 3 passes before your E advantage is gone and you must run. If you don't, they follow you up the next pass and you are dogmeat.
Now, using the Split-S to your advantage: In the Hog especially you must stay fast! Don't be afraid to use gentle dives to get your speed up, it makes it that much harder for the attacker. If you are not over 200 Mph, you can't move fast enough to live... and 200 is even a bit slow. I find about 270 to be the best speed to do a break of any kind in the Hog. Anything around say 240-300 is perfect.
Don't go directly vertical when you break into the Split-S, always throw some oblique angle in there. Don't be predictable unless you want to be.
If you are very good at this you can sometimes be predictable on purpose and try to sucker a wiley attacker into following you so you can get a shot. It's very dangerous to do that... but if you are in a Hog and it's a well-flown P51 attacking you (you can't run) then you might as well go for it.
The biggest issue with evading with a Split-S is timing. Timing is everything!
If you pull it too soon he'll just watch and set-up to nail you at the end. If you break too late he pegs you as you are inverted but before you get moving downward enough to be hard to hit. The hard part is you have to judge closure rate to know when to hit your break. The faster he is closing, the earlier you need to hit your move. If he's really wailing in on you, hit it around D800-D1.1.. this should be very high closure, similar to a HO situation. The slower he is closing, the later you will need to wait to time it right, but D600-D500 is the absolute latest... and your likely to bit it if he's that close before you get started. If the closure rate is that slow he will be able to follow your move, so get ready to run! Remember, a Split-S only works if he is faster, so if he is not much faster you would only Split-S to suck him into a dive if he's flying a 109 or something that locks up in a dive. Even then... you'll want to hit the Split-S well outside of guns range or he'll tag you.
As always... judging E states and timing are the critical factors. Just remember, if he is much faster than you it is a timing issue... and earlier is better than later.
Wait too late and you are a big fat target, but too early and he still has to burn some E to get down to you, so error on the early side when learning. If he is not much faster than you then a Split-S may not be your best move.
As a D Hog pilot, a competitive plane co-E or slightly higher means it's time to bug out. I'll do the 500 MPH escape dive before he gets anywhere near guns range (if I'm concerned about staying alive). I'll use the Split-S when a much-higher bogey is working the BnZ on me. If it's a plane I can out-dive and I have the altitude... that first Split-S will turn into ye 'olde 500 MPH daisy-clipper escape. <G> I need to use the word "should" here more. In the arena I tend to keep trying to "turn the tables" and end up dying a bunch, but that's the fun part for me.
The above is good advice IMHO, and I'd do a lot better if I followed it more of the time myself.
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Lephturn - Chief Trainer
A member of The Flying Pigs
Visit Lephturn's Aerodrome for AH news, resources, and training data.
http://users.andara.com/~sconrad/ "MY P-47 is a pretty good ship
And she took a round coming 'cross the Channel last trip
I was thinking 'bout my baby and lettin' her rip
Always got me through so far
Well they can ship me all over this great big world
But I'll never find nothing like my North End girl
I'm taking her home with me one day, sir
Soon as we win this war"
- Steve Earl
[This message has been edited by Lephturn (edited 03-26-2000).]