Author Topic: fix the hq please  (Read 333 times)

Offline Overlag

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fix the hq please
« on: November 01, 2004, 01:55:14 PM »
why does it take 3 or 4 formations of bombers to take it down now?

infact, i dont really have an issue with that it should be hard take down.

but if its hard to take down it should be hard to rebuild it

just now, 15 (x3) b24s and 1 (x3) set of lancs (me) took out the HQ, and i even finished the "instant resupply" Vbase out too. Before we was even 25miles away the HQ was up again? thats just not right :rolleyes:
Adam Webb - 71st (Eagle) Squadron RAF Wing B
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Offline Midnight

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fix the hq please
« Reply #1 on: November 01, 2004, 02:46:46 PM »
This is HTC's intention. They did this so people would be encouraged to just do suicide dive bombing on airbases instead of ruining the fun of the furballers by destroying HQ and radar.

Offline Overlag

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fix the hq please
« Reply #2 on: November 01, 2004, 03:39:34 PM »
ruin fun?

why do furballers need dar?

why do furballers always come first?


edit: i just noticed your post has a slight tint of sarcasm (sp?) in it

lol
« Last Edit: November 01, 2004, 03:42:51 PM by Overlag »
Adam Webb - 71st (Eagle) Squadron RAF Wing B
This post has a Krusty rating of 37

Offline Overlag

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fix the hq please
« Reply #3 on: November 02, 2004, 01:53:56 PM »
bump
Adam Webb - 71st (Eagle) Squadron RAF Wing B
This post has a Krusty rating of 37