Author Topic: disable the trees ... please!  (Read 522 times)

Offline TBolt A-10

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disable the trees ... please!
« on: November 13, 2004, 06:37:12 PM »
HT,
please allow planes to fly through the trees until you can get the modelling right or something.  tried ditching, ended up crashing into some trees that i couldn't see (due to a graphics problem) until it was already too late...pretty irritating.

please.  thank you.

Offline BenDover

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disable the trees ... please!
« Reply #1 on: November 14, 2004, 10:06:06 AM »
Increase your ground detail range setting.

Or are you talking about the floating top canopy?

Offline TBolt A-10

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disable the trees ... please!
« Reply #2 on: November 14, 2004, 12:51:28 PM »
Quote
Originally posted by BenDover
Increase your ground detail range setting.

Or are you talking about the floating top canopy?


Definitely talking about the floating top canopy ("the leaves").  It's terrible as it's modelled now.  I can't see the leaves when I'm 50 feet off the deck chasing a Yak.  I can only see the leaves when I'm above the trees.  Bleh!  Sucks.

Offline jpeg

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disable the trees ... please!
« Reply #3 on: November 14, 2004, 05:59:40 PM »
I disagree. I love getting people to chase me LOW over trees and watch them crash.

The tree line works fine for me.

Offline TBolt A-10

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disable the trees ... please!
« Reply #4 on: November 14, 2004, 09:47:45 PM »
Quote
Originally posted by jpeg
I disagree. I love getting people to chase me LOW over trees and watch them crash.

The tree line works fine for me.


The tree line would work great...IF EVERYONE COULD SEE THE DAMN TREES.

Unfortunately, some of us can't.

:lol

Offline Pongo

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disable the trees ... please!
« Reply #5 on: November 14, 2004, 11:11:54 PM »
Tune the trees by all means they are not perfect..but dont turn them off.
They are very cool.
No one ever sees the tree that gets them.

Offline Zanth

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disable the trees ... please!
« Reply #6 on: November 17, 2004, 12:03:36 PM »
Tress do have some problems.  These are the primary ones.

- They don't blow up but the leaves and branches provide a shield against bullets and bombs

- THey are made of rubber and throw GV's around like ping pong balls of they bump into them.

- If an enemy GV parks close enough to a tree trunk, the tree trunk detonates your tank shell even though you didnt hit it.


The last two things could be minimized by making fewwer or farther apart tree trunks.   Or perhaps alll three items could be fixed by simple making the trees transparent to game objects.   (A tank shell would go through a tree anyway right?  A 2000 bomb certainly would.)

Offline ccvi

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disable the trees ... please!
« Reply #7 on: November 17, 2004, 02:05:44 PM »
A tank should be able to knock over most trees without any problems. Worst case it requires getting more speed before trying again...

Offline dedalos

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disable the trees ... please!
« Reply #8 on: November 17, 2004, 02:20:50 PM »
Quote
Originally posted by ccvi
A tank should be able to knock over most trees without any problems. Worst case it requires getting more speed before trying again...


You could not be more wrong.  The Germans had documented multiple cases of damaged or destroied Tigers after they hit a tree and they were thrown several feed in the air.

The French knew that so they decided that they did not need to defend the forested area cause the German tanks would never be able to cross it.

After D-Day, the allies planted several small threes they brought with them in boats, in places were they were afraid a tank attack could come from

:D
Quote from: 2bighorn on December 15, 2010 at 03:46:18 PM
Dedalos pretty much ruined DA.

Offline Furious

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disable the trees ... please!
« Reply #9 on: November 17, 2004, 02:51:49 PM »
A simple solution might be to tilt each plane of foliage differently such that there would be no way for all planes to read as a razors edge at the same time.

Offline CptA

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disable the trees ... please!
« Reply #10 on: November 18, 2004, 12:31:14 PM »
In 20+ yrs as a U.S. Army tanker I never met a tree that my tank (or most Armored vehicles for that matter) couldn't knock down...with the right technique.

You can't just go smashing into a tree at high speed, or you will damage your vehicle and/or your crew. Inertia plays a big roll here. Picture the irresistable force hitting the immovable object.

Remember that the crew is only loosely held inside by their seats and whatever grips they can take on available surfaces and controls. Ouch.

I never appreciated having to explain how I managed to damage my vehicle/crew to the Unit Commander, and I certainly didn't like spending my time-off doing extra maintenance on my track.

Small trees (2"-6") don't present much resistance, but they tend to snap at the base of the trunk, and then fall on top of the tank, damaging antennas, Roof mounted MGs and mounts,  Sights & Sensors, and anthing else sticking out of the top of the turret...like crewmembers heads and limbs.

Larger trees are very tough, if hit at high-speed they tend to shed large branches that fall onto the tank. Or they fall sideways damaging fenders, tracks and sponson boxes.

Don't try this at home... but the best technique is to center the bow of the tank on the tree trunk, and begin a slow and steady push...giving the tree a chance to topple away from you.

Once the tree starts to fall, you need to quickly back off, or you'll get caught by the root-ball as it pops out of the ground. It's quite easy to get tangled in the root-ball, or find yourself high-centered on the stump or trunk.

High-centering is a condition where your belly plate rides up on an object, and in the process lifts one or both of the tracks free of the ground, rendering you unable to maneuver or extricate yourself.

When this happens, it's time to call for the recovery vehicle.

CptA

Offline JB73

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disable the trees ... please!
« Reply #11 on: November 18, 2004, 02:46:57 PM »
Quote
Originally posted by Furious
A simple solution might be to tilt each plane of foliage differently such that there would be no way for all planes to read as a razors edge at the same time.
that is a GREAT idea i think... would look more "realistic" too, all you would ened to do is make 1 tilt of maybe 3-5 degrees, then rotate the base of the trees to get diverse canopys.
I don't know what to put here yet.

Offline TBolt A-10

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disable the trees ... please!
« Reply #12 on: November 18, 2004, 09:11:34 PM »
Quote
Originally posted by JB73
that is a GREAT idea i think... would look more "realistic" too, all you would ened to do is make 1 tilt of maybe 3-5 degrees, then rotate the base of the trees to get diverse canopys.


Yep, I liked the idea when I first read it, too.  I hope HTC considers it...SOON.  :)