I realise that we use the same vehicles and ac to deliver troops and supplies.................
But why do we use the same field objects.................
What about "stores" objects for supplies and "barrack" objects for troops?
Every field seems to have a large wharehouse type object (presently unused) which could become a "stores"
or could we make stores always available so long as any type of hanger was available and keep barracks just for troops?
This may cause a problem with the "chalk board" in the tower one way may be to have 4 statuses for the troops and supplies cell in the chalk board.
enabled
troops only
supplies only
disabled