Chapter 1 of the Seagoon Files...
Hi All,
From time to time an idea for adding an element to the game really captures my tiny mind so I'd like to share some of the least silly ones I've had of late and ask for your help in tweaking them. Hopefully some of them might even get implemented - who knows?
Anywho, for some time now I've been thinking about the idea of adding V1 flying bombs to the game, particularly for use in "Crossbow" themed scenarios, to add another historical element to the MA, for TOD europe, give you something else to spend bomber perks on, and so the Tempests will finally have some use other than attracting every perk-killer in the area.
How to implement them? Well here are my ideas, feel free to improve or critique:
Each country has one or two V1 sites on the coast facing enemy territory. Each site has three "ski jump" launch pads and various support buildings.
After clicking on the site, players would be taken to the hanger where they could click on a launch pad in the same way one would select a gun at an airfield. Selecting a pad should cost you about 50 or so bomber perks. You would then "Aim" the V1 at targets within its range in much the same way you remotely aim ship guns in "LAND MODE." i.e. pull up the clipboard map and aim at a target. Then when you fire a V1 is launched up the ski jump.
Each V1 is a drone vehicle (basically a ramjet driven 2000 lb bomb) that can be intercepted and shot down (but don't get too close when it goes off

) V1s should show up on radar as the real ones did.
Reload time should be realistically slow. Destroying the support buildings should dramatically add to the reload time. Destroying the ski jumps should make it impossible to launch or man that position.
Here are some questions:
1)
Should shooting down a V1 count as a kill? Or should you get the same kind of message you get when you sink a CV, in this case a "V1 destroyed" message with the attendant perks but no kill credit. Seems to me that in the real war a v1 kill counted as a plane kill, but I can see the merits of both.
2)
Should you get your perks back when you "land"? My initial thought is no, the only perks you should get are from targets destroyed by your bombs (theoretically you could destroy enough to break even but it would probably take a while) Also, if you think you should be able to land and get points back, shouldn't being killed while manning a jump count as a death?
Thanks!
- SEAGOON