Originally posted by MANDO
Why do you need an external all-knowing intervention? He is just going to show you all except 1 bad and 1 good (the only good). You may force that kind of situations without external all knowing intervention.
He, who opens the doors, knows what's hidden where.
Originally posted by MANDO
Lets get back to the 2 goats and a golden doblon example, and lets change the preparation a bit.
1 - you force the goats to drink a lot of water and place them randomly, also place the doblon.
2 - the "player" selects initially a door and wait in front of the doors.
3 - As soon as a single goat pisses (clearly noticeable below the door because the floor behind the door is inclined) the player will take a final decision.
Should the player change his door when a goat in a different door pisses? Of course, the golden doblon is not going to piss. [/B]
a) 1/3: initial selection correct
b) 1/3: initial selection wrong, goat reveals behind the non-selected door
c) 1/3: initial selection wrong, goat reveals itself behind the selected door
In cases a and b (they look the same from the point of view of the player) switching will not improve the probability of winning. It's 1/2.
In case c switching will improve the probability of winning from 0 to 1/2.
Always switching results in the same probability of winning as only switching when required to (when the initial selection is revealed as false).
The pilot with the lost bomb was in case a or b. Switching does not help him.