Author Topic: The only solution to the puffy ack problem  (Read 1769 times)

Offline AKFokerFoder+

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The only solution to the puffy ack problem
« Reply #30 on: December 19, 2004, 03:42:00 PM »
;)
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AKFoder, it isn't a "personal attack", it is simply putting your words in context.


Yeh, right :rolleyes:

 
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As far as the chest-thumping over the "fighter" scores, way to go. However, I'm pretty sure just about anyone can go 42 and 1 in anything if they take 20-odd minutes to set up each kill.


Well, you just blasted me as making more kills in ships guns as if being in ships guns make your comments irrelavent.

Yep, it is quite easy to bag 42 and 1 if you take your time to set up the kill. Kinda like the real fighter pilots did it.  I suck as a pilot but I know how to play the game and win. I am a vulching, cherry picking, alt monkey, back stabbing scumbag.  I've said that lots of times :rofl

Also, I have no honor, none what so ever :D

It's how I play the game, I couldn't care less how you play it.

I am quite good in the 5".  I often can't get a fast enough internet connection to get online even in guns.  So I practice off line.  I attack the drones, practice strafing guns on base, practice landing 190's on carriers, practice landing on a CV from the bow rather than the stern, flying through hangars, immelmanns yo yo's etc.

One day I was bored, and I tried the 5" out off line, and found out how to shoot them.  I started to learn how to lead with them, and now I can pop drone after drone.  Then I started to shoot them on line.  They are unbelievably deadly. :)

I still spend a lot of time practicing offline, darn are those guns mean :)

I am hoping someday to become so good in the 5" that I get accused of hacking.  :aok

If you are near my CV, and I am in the 5", you just might get a tail full of buckshot
« Last Edit: December 19, 2004, 03:46:01 PM by AKFokerFoder+ »

Offline mechanic

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The only solution to the puffy ack problem
« Reply #31 on: December 19, 2004, 03:50:10 PM »
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Originally posted by APDrone
Been thinking hard on this one, Batfink.

Yes, it's unrealistic.. but, then, so are many other aspects of this game.

 For instance..  :: putting asbestos suit on ::  when you spawn a bomber, the defensive guns don't work.  Why? This is rhetorical.. I've heard the stories of how B17s would land ouside cities and strafe them down..  Still.. if the plane exists.. the guns should work.

You can spawn an unlimited number of aircraft from any airfield that has a hanger intact.. Materializing from nowhere.

These are game play 'adjustments'.  

Same goes for the ship guns.

I would think with the emphasis the fighter pilots place on ACM and SA, the 'truly enlightened' fighter jocks would simply put the presence of an enemy fleet on their SA checklist and make the conscious decision whether or not to go hunt in the ack fields for their prey.

I mean, some of the posts in this thread make it sound like a fleet sneaks up on the dogfight and the puffy ack suddenly appears and disrupts things.

If the thought of puffy ack being your demise causes you duress, avoid it.. simple enough to understand .. even for a "no-talent weenie" like myself.:rolleyes:

I reiterate my first reply.

"Well, then, don't DO that"


thank you for your mature response, glad not everyone sees this as a 'whine'.

Looking from your well voiced perspective i can see how my argument has many flaws. And with the knoledge from HT that AI flack does damage friendlies i feel better than when i started the thread.

My main feeling is that its hard enough to fight 3 or 4 guys without someone pumping 88mm shells into the fray also.
it is very possible, nae, easy to kill a fighter in the 5"ers from anywhere up to 6k.

Can i just make it very clear that this thread was not a whine, and was in no way prompted by a puffy ack death. i havnt been killed by puffy ack for at last a few weeks.

AKfoker: i didnt want to cause any flaming with this thread but it appears that you now believe me to be arrogant or selfish or something.  Im am sorry if this is how i came accross, it was not my intention. the sole argument was that shooting a bad guy in the middle of a bunch of friendlies and not hurting your team mates is unrealistic.

that is all.

bat
And I don't know much, but I do know this. With a golden heart comes a rebel fist.

Offline Urchin

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The only solution to the puffy ack problem
« Reply #32 on: December 19, 2004, 03:57:26 PM »
I'm always kind of amused by people who boast of their prowess in the 5 inch or manned ack, or even the Flakpansie for that matter, and think it should mean something to me.  

You don't even have to hit people with the 5 inch to kill them... and I'm supposed to be impressed that you are "good" with them?  

To rephrase what I've been saying all along, you (and other people like you) used the 5 inch / manned ack because you are more "effective" in those than you are in a fighter.  That is fine, not everyone has the natural talent needed to be good in a fighter, nor the inclination to put the work that is needed in even if you do have some talent.  

I'm just clarifying your position for you, in essence it is "I'm not good enough to get kills in a fighter, so I choose to use the 5 inch gun because it is much easier for me to be a 'success'.  

There isn't anything wrong with that, I just like people who are up-front about what they say.

Offline AKFokerFoder+

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The only solution to the puffy ack problem
« Reply #33 on: December 19, 2004, 05:57:50 PM »
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I'm just clarifying your position for you, in essence it is "I'm not good enough to get kills in a fighter, so I choose to use the 5 inch gun because it is much easier for me to be a 'success'.


Love these personal attacks, yep I suck in a fighter that is why I  use 5" guns.  Being on a 800 ms ping satellite circuit, I should just fly in the arena, I would warp so much no one could shoot me :)

Yep I suck in a fighter, the word is out.

Tour 58

AKfoder  46 kills in a 190A8 1 death

Tour 57

AKfoder

101 kills in a 190A8, 9 deaths
6 kills in F6F, 2 deaths
5 kills in a Typhie, 0 deaths
5 kills in a P51D, 2 deaths
1 kill in LA7, 0 deaths
0 kills in a 190D9, 1 death
0 kills in a LA5, 1 death

117 kills, 15 deaths as a fighter.  Only 7.8 to 1 :(  (of course that score doesn't reflect ack and gvs kills of my fighter.

OH! NO!  everyone now knows that I can't fly fighters, so I have to be a ship gunner dweeb! :(

Why is it that on this BBS, unless you fly low, slow, flaps and wheels down in a fighter, you are not a worthy player?????

Or are you just going to blast me "chest thumping fighter scores"

Which is it? I suck in a fighter and have to man 5" guns

Or that I am just chest thumping my score and have to man 5" guns???

Kinda need to make up your mind here :rofl

Could it just be that 5" guns are fun and a intregal part of CV defense during carrier assaults on a base??

Guess it is just guys like me  who can't fly a fighter :(




 
  :rofl :rofl :rofl :rofl

Offline Urchin

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The only solution to the puffy ack problem
« Reply #34 on: December 19, 2004, 06:08:57 PM »
No, you are absolutely right.  Let me clarify that last post.  

"I use the 5 inch gun because I can't defend the carrier effectively in a fighter".  

That better?

Offline Tilt

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The only solution to the puffy ack problem
« Reply #35 on: December 19, 2004, 06:22:16 PM »
Change the proximity fuses to range/timers...........


Suicide bombers will still have to fly thru a flack wall but a flack gunner will not be able to "chase" ac in a furball.
Ludere Vincere

Offline DREDIOCK

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The only solution to the puffy ack problem
« Reply #36 on: December 19, 2004, 06:48:10 PM »
The personal attacks are absurd.

People with their Holeier then though attitudes against,"Furballers, GVers,Strat guys,Fighters, the so called "Timid" flyers and the largely imaginary "suicide"pilots etc etc etc.

You need to ask yourself just one question.

Are YOU having fun with whatever it is you prefer to do?

If the answer is "yes" then the hell with what anyone else thinks.
And no matter what it is you like to do
No players opinion is any more valid then anyone elses reguardless how some seem to think otherwise

IF you like Running around in a GV then do it.
IF you prefer furballing then do that.
If you want to capture bases, pork feilds,vulch and otherwise make life miserable for the opposing side. Go for it

The only things I personally object to is the billion man horde and Dive bombing heavies, And of those I mean the ones that come in at a 45 degree+ angle
Death is no easy answer
For those who wish to know
Ask those who have been before you
What fate the future holds
It ain't pretty

Offline AKFokerFoder+

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The only solution to the puffy ack problem
« Reply #37 on: December 19, 2004, 07:32:23 PM »
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"I use the 5 inch gun because I can't defend the carrier effectively in a fighter".

That better?


Absolutely! :D

Isn't it always nice when you find some point of agreement? :aok

Offline Bino

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The only solution to the puffy ack problem
« Reply #38 on: December 19, 2004, 07:59:51 PM »
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Originally posted by Halo
...
Never in the history of warfare have so many ships under way been sunk by four-engine bombers...


Here's an idea to fix that and the puffy ack:

Make the game as realistic as possible.

No, wait. That will make it less "fun."

[voice=EmilyLitella] Never-mind.  [/voice]


"The plural of 'anecdote' is not 'data'." - Randy Pausch

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Offline rod367th

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The only solution to the puffy ack problem
« Reply #39 on: December 19, 2004, 08:10:31 PM »
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Originally posted by Vudak
I highly question if this is true.  Are you sure an enemy cv wasn't around?  Anyway, HiTech, if you could please clarify on this one.




 yes its true vudak I am one of the few who flim every sortie. So i never have to guess how or what happen...........

Offline Vudak

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« Reply #40 on: December 20, 2004, 09:20:02 AM »
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Originally posted by rod367th
yes its true vudak I am one of the few who flim every sortie. So i never have to guess how or what happen...........


Rgr Rod, and thanks HiTech for the definite clear up.
Vudak
352nd Fighter Group

Offline TexMurphy

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The only solution to the puffy ack problem
« Reply #41 on: December 20, 2004, 09:32:43 AM »
Hitech

As I was not part of this game when ack was changed I do have a question.

Was it so that it could damage friendlies or was it so that it had kill shooter enabled?

I dont mind friendly fire beeing disabled on it. But when it is it would be a good thing to have kill shooter on. With kill shooter on one thinks twice about "spray and pray".

Removing spray and pray from 5'', imho, is a god thing.

Having 5'' do friendly fire damage when planes dont just doesnt make sence, so the first change was in line with the MA.

Would it be very hard for you guys to enable the kill shooter on the 5'' gun?

Tex

Offline Vudak

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The only solution to the puffy ack problem
« Reply #42 on: December 20, 2004, 09:59:23 AM »
Quote
Originally posted by TexMurphy
Hitech

As I was not part of this game when ack was changed I do have a question.

Was it so that it could damage friendlies or was it so that it had kill shooter enabled?

I dont mind friendly fire beeing disabled on it. But when it is it would be a good thing to have kill shooter on. With kill shooter on one thinks twice about "spray and pray".

Removing spray and pray from 5'', imho, is a god thing.

Having 5'' do friendly fire damage when planes dont just doesnt make sence, so the first change was in line with the MA.

Would it be very hard for you guys to enable the kill shooter on the 5'' gun?

Tex


See the problem with that though is that if the guy manning the 5" got killshot, the fleet would be without that 5" gun to defend itself.......   Actually, that sounds like a deterent :)

You know that many 5" would be killshot for awhile until people figured out what was happening.  However I think after a few weeks that would settle down a bit.

I'd like to do a test in the H2H arena to see what the 5" can hit for sure.  Mainly, I'd like to know if it can be swiveled enough to hit a plane that is taking off from its own carrier.  If it can, a solution would be to ensure that it can't swivel that much....  But then you run into a new problem: How to defend against low flying buffs?

Tricky subject.
Vudak
352nd Fighter Group

Offline TexMurphy

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The only solution to the puffy ack problem
« Reply #43 on: December 20, 2004, 10:07:21 AM »
Maybe a kill shooter that just kills the guy maning the 5'' and doesnt destroy the unit it self?

It would at least remove the "sprayin stat chasers" from the guns.

Tex.

Offline Vudak

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« Reply #44 on: December 20, 2004, 10:09:28 AM »
Quote
Originally posted by TexMurphy
Maybe a kill shooter that just kills the guy maning the 5'' and doesnt destroy the unit it self?

It would at least remove the "sprayin stat chasers" from the guns.

Tex.


Perhaps with a time-limit before you can hop back on it, and that would be great.  Otherwise, *boom!* = tower/ run back to gun.  Boom! = tower, run back to gun, etc.
Vudak
352nd Fighter Group