Author Topic: Complaints about the AA/AAA of the Battle Group  (Read 489 times)

Offline Leayme

  • Copper Member
  • **
  • Posts: 102
Complaints about the AA/AAA of the Battle Group
« on: January 09, 2005, 10:47:10 PM »
I keep seeing and reading and responding to threads complaining about the effectiveness of the AAA/AA of the Battle Group and decided to look into exactly what the real armament load out would be for our little fleet.

After diggin thru a lot of reference material I came up with the following.

Baltimore Class Cruiser

9   8"/55 caliber     3 triple mounts
12  5"/38 DP          6 twin turrets
48 40mm Bofors   12 Quad Mounts
26 20 mm             14 Twin Mounts
Plus various numbers of 50 cal M2's on pintle mounts (subject to source)

Essex Class Carrier

12  5"/38 DP    4 x 2 turret  4 x 1 single mounts
68  40 mm       17 Quad mounts
70  20 mm        Single mounts
Plus various numbers of 50 cals

Destroyer Escort  4

3 3"/50 single mounts  (x 4 ships  12)
1   2 x 40 mm  dual mount (x4 ships 4 = 8)
8   20 mm single mounts (x4 ships 32)

If the battle Group in AH2 was actually armed as per its ship classes (never mind if it was comprised of the actual number and types of ships that made up a task force/battle group), it would seem to attacking pilots as if they were flying into a wall of tracers and flak blossoms and a lot more planes would be going down than what you see now

Attacking a Battle Group, while it could be done took a concerted effort and a lot of co-ordination and skill with a fair amount of luck thrown in for good measure. Individual sorties or small group attacks weren't really going to do it. No one flew near one just to engage the fighter screen unless they were covering an attack.

I shudder to imagine what would be said if our fleet was actually armed to specifications as mentioned.

That would be a 178 gunners if every gun were mannable and present and save for the main battery on the cruiser all could be used for AA/AAA work.

All I can say to those having a problem with the Battle Group as it stands now, is count your blessings, because it could most definitely be a lot worse.

I have covered the fuzing of the 5"/38 DP shells in another thread and gave specification and limits as well (they are radar equipped, not variable timed as they are designated, this was a piece of counter intelligence employed by the US and the Allies) and how they are very nearly duplicating thier performance real life performance in AH2.

Like I said it could be alot worse.

Offline moot

  • Plutonium Member
  • *******
  • Posts: 16333
      • http://www.dasmuppets.com
Complaints about the AA/AAA of the Battle Group
« Reply #1 on: January 10, 2005, 01:08:00 AM »
Yeah, thank god we don't have the telepathic-instant-teleport flak puffs they had on those WWII ships.
Hello ant
running very fast
I squish you

Offline Oleg

  • Silver Member
  • ****
  • Posts: 1000
Complaints about the AA/AAA of the Battle Group
« Reply #2 on: January 10, 2005, 02:39:21 AM »
afaik AA guns never was a good defence against air attack. Fighter's cover was.
"If you don't like something, change it. If you can't change it, change your attitude. Don't complain."
Maya Angelou

Offline Charon

  • Gold Member
  • *****
  • Posts: 3705
Complaints about the AA/AAA of the Battle Group
« Reply #3 on: January 10, 2005, 08:42:38 AM »
Quote
Yeah, thank god we don't have the telepathic-instant-teleport flak puffs they had on those WWII ships.


You mean the radar proximity fuzes? Yeah, those are modeled.

Quote
afaik AA guns never was a good defence against air attack. Fighter's cover was.


US later war Pacific task groups were very effective with both. Even when individual destroyer picket ships were targeted they were quite successful in shooting down a number of the attackers before eventually getting hit. In a carrier group you could multiple the number of capital ships providing AAA by about 3 or more, including battleships with twice as many guns as the cruisers. You also had radar direction, and manual directors focusing the manned guns on individual targets.

Charon
« Last Edit: January 10, 2005, 08:48:11 AM by Charon »

Offline DipStick

  • Gold Member
  • *****
  • Posts: 2157
      • http://www.theblueknights.com
Complaints about the AA/AAA of the Battle Group
« Reply #4 on: January 10, 2005, 09:41:30 AM »
Could be worse. They could hit you at 400mph, 'jinking', from 5 miles away, through a mountain..... oh wait.....

Offline dedalos

  • Plutonium Member
  • *******
  • Posts: 8052
Complaints about the AA/AAA of the Battle Group
« Reply #5 on: January 10, 2005, 10:02:11 AM »
Leayme
 No one is complaining that its too hard to kill the CVs ro that there are too many gus on it.  We are complaining about the 100% death that results when someone decides to point and click the 5" at a fighter twisting and turning 5k out, or after you killed some one he decides to take revenge by using the 5" guns when you don;t even have vis on the CV anymore.  Not to mention firing through mountains and the rest of the crap we are dealing with.

Try this. Get in a plane and fly through the CV ack.  You can probably make 5 runs before any big damage to your airplane.  Now try flying at 5K with a someone manning the 5" and make some creasy moves in your plane.  See what happens.
Quote from: 2bighorn on December 15, 2010 at 03:46:18 PM
Dedalos pretty much ruined DA.

Offline Flyboy

  • Silver Member
  • ****
  • Posts: 1582
Complaints about the AA/AAA of the Battle Group
« Reply #6 on: January 10, 2005, 10:19:18 AM »
Quote
Originally posted by dedalos
Leayme
 No one is complaining that its too hard to kill the CVs ro that there are too many gus on it.  We are complaining about the 100% death that results when someone decides to point and click the 5" at a fighter twisting and turning 5k out, or after you killed some one he decides to take revenge by using the 5" guns when you don;t even have vis on the CV anymore.  Not to mention firing through mountains and the rest of the crap we are dealing with.

Try this. Get in a plane and fly through the CV ack.  You can probably make 5 runs before any big damage to your airplane.  Now try flying at 5K with a someone manning the 5" and make some creasy moves in your plane.  See what happens.


this is not true, the manned 5" guns cannot shoot throu mountiens, and if a player mannaged to hit you 5k awey (which is not above visual range, you even have an icon at that range) well wtg for him, god knows i cant hit a thing in the 5" and if someone kill me at those ranges i usually say "wow nice aiming" or something like that.

the real problem IMHO is the AI PUFFY ACK, this is the stuf who kill throu mountiens and at absurd ranges, and this is what need to fixed.

Offline dedalos

  • Plutonium Member
  • *******
  • Posts: 8052
Complaints about the AA/AAA of the Battle Group
« Reply #7 on: January 10, 2005, 11:35:21 AM »
Quote
Originally posted by Flyboy
this is not true, the manned 5" guns cannot shoot throu mountiens, and if a player mannaged to hit you 5k awey (which is not above visual range, you even have an icon at that range) well wtg for him, god knows i cant hit a thing in the 5" and if someone kill me at those ranges i usually say "wow nice aiming" or something like that.

the real problem IMHO is the AI PUFFY ACK, this is the stuf who kill throu mountiens and at absurd ranges, and this is what need to fixed.


I meant that the CV is out of my visual range.  I cant see objects that far.  As far as the skill in aiming, I think point and click is pretty easy.
Quote from: 2bighorn on December 15, 2010 at 03:46:18 PM
Dedalos pretty much ruined DA.

Offline Lye-El

  • Silver Member
  • ****
  • Posts: 1466
Complaints about the AA/AAA of the Battle Group
« Reply #8 on: January 10, 2005, 01:21:51 PM »
Quote
Originally posted by dedalos
 As far as the skill in aiming, I think point and click is pretty easy.


I didn't know you could do that.  No wonder I shoot so many shells and get so few kills.

On another note, the 8 inch doesn't seem to crater the runways.....


i dont got enough perkies as it is and i like upen my lancs to kill 1 dang t 34 or wirble its fun droping 42 bombs

Offline MANDO

  • Nickel Member
  • ***
  • Posts: 549
Re: Complaints about the AA/AAA of the Battle Group
« Reply #9 on: January 10, 2005, 02:22:39 PM »
Quote
Originally posted by Leayme
Like I said it could be alot worse.


When you see a red bar at your CV sector, do you pick a fighter and try to intercept? or do you simply sit behind your big gun waiting for the aproaching enemy?

I love those low level lancs sinking ships full of stinking quakers.