Author Topic: Instructions  (Read 1311 times)

Offline Zixieo

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Instructions
« Reply #30 on: January 19, 2005, 08:48:59 PM »
ahhhhh
I realy wanted to do some crazy things with the cloud editor like making a sea of clouds moving 500 mph and have a mountain break through the clouds having a base up thier. :(

that would of been sweet.

Offline Skuzzy

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Instructions
« Reply #31 on: January 20, 2005, 06:54:22 AM »
The cloud editor has not been released yet.  The NDisles terrain has clouds in it as we added them.
Roy "Skuzzy" Neese
support@hitechcreations.com

Offline MachNix

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Instructions
« Reply #32 on: January 20, 2005, 10:09:29 AM »
Skuzzy,

Even though there is no cloud editor yet for TE2, is the *.wca file functional?  Can we modify this file by hand to create clouds?  Can we get NDisles's *.wca file to use as an example?

MachNix

Offline Skuzzy

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Instructions
« Reply #33 on: January 20, 2005, 01:04:19 PM »
You can try it Mach.  The format changed for that file.  The .awa file is the weather file.

Or you can wait until the new tools are out.  Don't ask when.
Roy "Skuzzy" Neese
support@hitechcreations.com

Offline BenDover

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Instructions
« Reply #34 on: January 20, 2005, 05:51:07 PM »
When? :)

Offline FalconSS

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Two weeks
« Reply #35 on: January 20, 2005, 06:27:52 PM »
lol
Marty McFly

Offline MachNix

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Instructions
« Reply #36 on: January 21, 2005, 10:42:28 AM »
Skuzzy,

Tried it and no go.

I made a *.awa file using the current (old) cloud tool and placed it in my TE2 terrain folder, and then opened TE2 and built the terrain.  A *.awb file was created but was blank so I know the editor at least looked at the *.awa file.  The resulting *.res file was the same size as the one without clouds so I don't think it worked – I also loaded into AH2 but found no clouds.

As you mentioned, the format for the *.awa file has changed.  Unless we can see an example of a good .awa file, we're stuck until the new tool is out.

MachNix

Offline Zixieo

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Instructions
« Reply #37 on: January 21, 2005, 12:23:15 PM »
I still cant get these fields setup.

For each field u put is it a different zone# or field #?

and I also been in some servers with the map room on the field and when I try to do that it puts the map room in the middle of the runway intersection:confused:

Offline zmeg

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Instructions
« Reply #38 on: January 21, 2005, 01:37:47 PM »
Just move the maproom where you want it, the editor will show it snaping back to center but when you build your map it will be where you moved it.