Rabbidrabbit makes a good point. Rather than the dead guys at say..30 to 40 mins into it, upping in small groups, perhaps we should do two large missions at the top of each hour.
Example: Knights and Bishops launch main body attack at the start of the event with escort. These flights can last close to an hour before we know if they are going to get to target or die trying. Many are already dead. This leaves them waiting, or doing other arena stuff for an hour. In which time they may lose interest by the time the second window opens, launching the second wave.
So rather than do that...why dont we discuss this. We split the attacks in two waves at strat. A main body consisting of the heavies, and a secondary strike group consisting of medium bombers. It would be up to the COs which group launches first at the top of the hour. The other group waits until T+30 TO LAUNCH. By that time, casualties will be mounting in both escort and bomber crews. They can then join the second wave that launches at T+30 minutes into the event. (Meaning if the event starts at 3:30 pm et, the second wave would launch at 4:00pm et)
A third mission would be posted to launch at T+60 (4:30 pm et) This would consist of the survivors of the first mission, casualties of the second mission, and anyone who wanted to get in on the event at that time.
A fourth and final mission could be posted to launch at 5:00 pm et. It would be the last chance to hit any targets leftover. It would require fast planes, and could consist of Jabos (fighter/bomber)if the CO wanted it. I think the last mission should be the only mission allowing Jabos, as the flavor of the event is geared toward strategic bombing. However since time is a factor, this would give the attacking forces a fast way to finish a target, and since the event would likely expire near that time, it would allow players to play past the End of event time in a fighter with something to do, rather than to continue on to target in a B24, that wont count anyways.
So basically there will be a mission launched every 30 minutes of the event.
T+0 Bombers and escort
T+30 Bombers and escort
T+60 Bombers and escort
T+90 Bombers and escort OR Jabo
At T+120 the event is over.
This way only 4 missions have to be made. It will allow late comers a chance to join, allow casualties a chance to get up again without waiting too long, and create an even flow to the event, structured simply enough to be fun.
Discuss