Author Topic: Compare of PF and AH P38  (Read 1668 times)

Offline Flyboy

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Compare of PF and AH P38
« Reply #45 on: January 22, 2005, 07:34:23 PM »
wotan, post a screenie of IL2 in full detail please..

Offline DipStick

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Compare of PF and AH P38
« Reply #46 on: January 22, 2005, 07:40:44 PM »
Quote
Originally posted by Wotan
Yup the B-29, its looks like pure crap...

Hehehee..

<-- has IL2 and knows you ain't a kiddin'! ;)

Offline 715

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Compare of PF and AH P38
« Reply #47 on: January 22, 2005, 09:23:42 PM »
Personally I like Razer's 38 better than either IL2 or AH.  

I also agree with Wotan: why don't game designers turn AA to max when they grab a screen shot?  It greatly improves the image.

Offline Waffle

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Compare of PF and AH P38
« Reply #48 on: January 22, 2005, 09:34:02 PM »
It's pretty simple

Good 3d cockpit and good upper surfaces -  more resources into those views since thats all you see in game.

Well - then theres that external view of the airplane offline and in hanger, but I could see cutting corners on the lower surfaces, fuselage to stay within polycount if needed, but with a propererly set up LOD system, I don't think it should be a problem either way. You could probably even set up a higher poly wing/cockpit lod that would only be rendered from 1-3 yards out. Would allow for more detailed damage/parts falling off.
« Last Edit: January 22, 2005, 09:42:38 PM by Waffle »

Offline 6GunUSMC

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Compare of PF and AH P38
« Reply #49 on: January 24, 2005, 02:28:49 AM »
Quote
Originally posted by Wotan
Yup the B-29, its looks like pure crap...


At least the B-29 is there.  You can give any plane a facelift... providing it is in the inventory.

Offline Schutt

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Compare of PF and AH P38
« Reply #50 on: January 24, 2005, 04:00:34 AM »
Razor: your P38 looks good but the glass and framing of the cockpit dont look real. Something strange there.