Author Topic: Mission Building Generals:Open discussion  (Read 762 times)

Offline fffreeze220

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Mission Building Generals:Open discussion
« Reply #15 on: April 09, 2002, 02:16:01 AM »
Hey APAR i still have the film from that mission. Ill try to post a good pic or the hole film.
Freeze

Offline Elysian

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Mission Building Generals:Open discussion
« Reply #16 on: April 09, 2002, 08:14:02 PM »
Couple quick additions (you guys already covered all the main stuff):

1 --  Dunno why more people don't do this, but get at least some fighters in mission to type .wingman NameOfGoonDriver.  They can then easliy track the mission goon, and with good SA know when to go help him.

2 -- If you leading, try not to die.  By all means help everyone get that ack down, just don't dive in 1st and alone.  Keep E and alt fairly high above the crowd to help direct some while you fight.  It is demoralizing to see your mission lead die to a HO right when everyone gets to the target :).

Offline Ripsnort

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Mission Building Generals:Open discussion
« Reply #17 on: April 11, 2002, 03:09:34 PM »
Quote
Originally posted by Elysian
Couple quick additions (you guys already covered all the main stuff):

1 --  Dunno why more people don't do this, but get at least some fighters in mission to type .wingman NameOfGoonDriver.  They can then easliy track the mission goon, and with good SA know when to go help him.

2 -- If you leading, try not to die.  By all means help everyone get that ack down, just don't dive in 1st and alone.  Keep E and alt fairly high above the crowd to help direct some while you fight.  It is demoralizing to see your mission lead die to a HO right when everyone gets to the target :).


Good additions!  You too Fuze, (Gotta love a guy who writes about his goon plane like a 3rd party, LOL !  "Fuzegoon" :) )

First thing I do in a mission is ".wingman Goondriver" and then thank the goon driver for joining! :)

Offline Bluedog

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Mission Building Generals:Open discussion
« Reply #18 on: April 11, 2002, 06:13:37 PM »
Quote
Originally posted by Ripsnort


Gotta love a guy who writes about his goon plane like a 3rd party, LOL !  "Fuzegoon" :) )




Great post, I reckon the mission builder is one of AH's greatest assets, and I'll usually join them when I see one 'advertised'.
I reckon though that there should be some more concrete way of alerting people that a mission is on the boards and requiring pilots....perhaps a system message specific to the tower of the field the mission is running from? maybe in the form of a pop up box like the con 2002 messages etc and the info boxes on login in CT and TA.
Something along the lines of  "Player xxxxxx has posted a mission to field XX, leaving in X minutes".
Nothing elaborate, just enough to let you know it's happening without the mission designer having to yell himself hoarse to get the roster filled........anyway, just an idea.

About the Fuzegoon........I'm usually of the opinion that if you want a field gooned right, at the right time, do it yourself, it's about the only way to ensure it goes down as you would plan it....usually.......but if Fuze is around driving that crazy Gooneybird of his, you can consider the job done right, first time, every time, any time.
Fuzeman guys like you are the 'unsung heroes' of our virtual battlefield, and essential to any real ongoing success in the MA. WTG.


Blue

Offline fuzeman

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Mission Building Generals:Open discussion
« Reply #19 on: July 11, 2002, 12:43:35 AM »
[Punt to get this to the top, I couldn't find it.]
Far too many, if not most, people on this Board post just to say something opposed to posting when they have something to say.

"Masters of the Air" Scenario - JG54

Offline SpinDoc1

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Mission Building Generals:Open discussion
« Reply #20 on: January 14, 2003, 09:07:00 AM »
I am all up for fun missions, I think the gangbang ones get a little boring. While flying with the Arabian Knights on some missions, we would box the goon in with fighter/attack escort and go all the way to the field like that. The assortment of planes was good, and we always had fun. In the MA, if I try to post an SBD or IL2 mission, no one feels like joining. I know most people enjoy capturing the field all the time, but once in a while I wish they'd wake up and join something fun for a change. Any suggestions for implementing a fun mission and generating interest in the MA?
AKSpnDoc
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Offline bounder

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Mission Building Generals:Open discussion
« Reply #21 on: January 15, 2003, 05:46:56 AM »
Now I have played with the Mission Editor and even posted a few small missions (all scrubbed - no one trusts me lol) (I get the fear when I see a mission with slots for 30 tiffies - like what? I'm expendable?).

The mission editor is IMHO a bag of spanners. How am I meant to place waypoints accurately when I can't see the map (especially on Pizza map) for all those pointless chess pieces in the way. Even if I F3, F8 and rotate view, I can't do more than guesstimate where each wp should be. Not only that but radar range circles don't show up in map room making threading a flight of Lancs thru radar a toughie.

Ok that sounds like a whine, and I suppose it is. Your mission planning points above are very useful to me and I will def take them into account, including high gooning and bringing a supply C47 too.

But a more intuitive mission planner would be great as it takes me 30 mins to set up a mission with wp, by which time the tactical situation has usually changed enough to render the mission obsolete.

Would it be too much to have a built in flight computer as well? So when you set a waypoint for a flight, the mission editor knows the flight/climb characteristics of the plane you are using.

You could be able to set your WP with time or altitude priority, so each WP would be pinpointed in space and time, allowing the possibility of tightly coordinated attacks against multiple targets.

I wanted to build one of these as an offline editor, but I get the feeling that HTC probably wont let my app log into their serevr and retrieve maps, roster, field ownership etc. Although I haven't asked.

But, whining aside <> to all you Knight Mission Planners. You make the game much more interesting, especially when none of my squaddies are around.

And Question to mission planners out there, some use WP others do not. Advantages, Disadvantages?