Threw in more info than you probably needed. Look at number 30.0
27.0 ) RadarAlt = 500 ( min setting = 1 / max setting = 1000 ) believe this is in feet
Not sure if this means that planes that fly below Radar Altitude setting are not picked up on radar.
**(Ver2.1) Sets minimum radar altitude range "Above Ground Level".
28.0 ) TowerBasedRadarRange = 63360 ( min setting = 0 / max setting = 264000)
a ) 1 = 1 foot b ) 5280 = 5280 feet ( 1 mile ) c ) 63360 = 12 miles d ) 264000 feet = 50 miles
Distance that the radar senses from towers.
29.0 ) RadarMode[0] = 0 ( min setting = 0 / max setting = 63)
29.1 ) RadarMode[1] = 0 ( min setting = 0 / max setting = 63)
29.2 ) RadarMode[2] = 0 ( min setting = 0 / max setting = 63)
Haven't tried anything with this yet. Believe this is the distance from your plane or vehicle radar sees in miles so that you can see players on your map. In miles?
**(Ver2.1) Radar must be set for each country individually.
Radar mode is a combination of the following flags:
Full Friendly - 1
Tower Friendly - 2
Full Enemy - 4
Tower Enemy - 8
Disable Friendly Counters - 16
Disable Enemy Counters - 32
To turn on full radar for everyone, the commands would be
" .vset RadarMode[0] 5 " for Bishops,
" .vset RadarMode[1] 5 " for Knights, and
" .vset RadarMode[2] 5 " for Rooks.
To turn radar dots off completely, use
" .vset RadarMode[0] 0 ",
" .vset RadarMode[1] 0 ", and
" .vset RadarMode[2] 0 ".
To turn sector counters off, use
" .vset RadarMode[0] 48 ",
" .vset RadarMode[1] 48 ", and
" .vset RadarMode[2] 48 ".
(or use gui to set, comes down to what your most familar with.)
30.0 ) IconMode[0] = 0 ( min setting = 0 / max setting = 1)
30.1 ) IconMode[1] = 0 ( min setting = 0 / max setting = 1)
30.2 ) IconMode[2] = 0 ( min setting = 0 / max setting = 1)
Haven't tried anything with this yet but I quess it control the icons that show the players name, plane type or distance?
**(Ver2.1) AH currently supports 2 different icon settings. One visible at 6k, the short setting at 3k.
0 = FAR ( 6k ), 1 = NEAR ( 3k ).
Pokie