Oh, and the autoretract forces micromanagement alright. No where in real life does any pilot have to manage his speed down to 1MPH, Hell the speed instrumentation can't even be calibrated that close. But in AH, if you exceed a preset speed by 1MPH, BANG! autoretract. What a crock. You think real pilots flew ANYTHING like that?
Nope.
I don't think people watched speeds to the 1mph line in real life.
In real life, pilots wouldn't have had to micromanage anything like that since
they would not attempt to leave the flaps down under suspicious conditions with high likelihood of overspeeding in the first place. Since they don't do gamey shi* like that in the first place,
they never are in a situation where they have to micromanage stuff. They avoid bad situations like people avoid drinking and driving.
However, instead of admitting that following a superior maneuvering plane down the rail is a stupid thing to do and try going the long way around, you guys are so horny about showing off what superior pilots you are by outmaneuvering better turning planes, that
you insist in sticking your noses into the rear-end of the enemy plane and stay there like glued on, upto a very fishy point which might be inherently dangerous - upto the speeds which real pilots would usually refrain from stressing their flight controls.
And when that fails, you come to the boards screaming and whining that your plane is broken.
If every combat-flap equipped plane pilot attempted such stuff, or even most pilots for that matter, there won't be any need of E concept or teamwork maneuvering in the first place. Every P-38 pilot in the war must have known following a superior maneuvering plane move-by-move is mostly a very dangerous deal which should be avoided in the first place.
And yet, you fall deaf ears on numerous notations of the general tendencies of air combat in WW2 and insisit on doing the rare stuff which is hardly ever confirmed as being the norm - in the name of
"REALISM".
The idea that they stared at their airspeed indicator, micromanaging their speed down to a sinlge MPH is as ludicrous as autoretract itself. One thing is for certain, if they watched their airspeed that close, they died, because they were watching their instruments instead of their enemy. Air to air combat is a lot more VFR, not IFR.
They wouldn't need to watch their airspeed so close, because they'd never put their plane into a situation where such close attention was needed, in the first place.
However, being the game this is, you don't risk any of your precious limbs in the virtual skies, so naturally, you mostly insist on doing dumb stuff that gets you killed and then whine about why it's not working;
"If only the flaps stayed downn I'd not .. blahblahblah .. stall.. blahblah.. spin.. blahblah.. me killed.. blahblahblah.. so can we get the limits raised for my favorite plane?" Kindly for us, HT for the most part let us do stupid stuff the way we please if we really wanted to do so. But he figured that there needs to be at least an implementation of a serious drawback in general efficiency of
"stupid stuff" so at least it serves enough warning to the gamers that doing
"stupid stuff" has a higher chance of getting you killed than doing
"not stupid stuff".
So, when we, who are playing this comfy virtual game, want to do
"stupid stuff" and unnecessarily risk our butts in a what might be potentially dangerous situation, we have some motivation to think twice about it, so our actions would at least loosely match that of real pilots who for very different reasons, would also think twice about doing
"stupid stuff".
And where does that motivation comes from?
It comes from the fact that if we do the
"stupid stuff" of relying too heavily on a secondary flight control and hope a plate of metal sticking out of a wing is gonna hold back the speed of a 10 thousand pound airplane descending from the sky, its gonna backfire sooner or later.
In other words, it gives us some consequences which serves as a good reason to avoid doing
"stupid stuff".
So if doing
"stupid stuff" gets you killed, I suggest you stop doing
"stupid stuff", like holding flaps down when the plane is speeding. That way you won't get the death stall spiral, and you won't get killed.
Or, you can do the
"stupid stuff" again and again and come to the boards each time you fail, until you get more scorn and ridicule from all of the other players who usually don't do
"stupid stuff".
Your choice, m8.