This alpha-based terrain texture's transitions are not good and they make the coastlines awfully looking! They are also disappearing and appearing in the game and in the TE, too...
I understand that they are easier to make and lighter than the old ones, but the classic transition system was 100 times more artistic and it looked 1000 times more realistic than current one.
Propably many terrain builders had difficulties with the old transitions (also me), but when there's a real texturizing artist like Squirrel or Nuttz, he can do miracles with those old transitions!
Now when you can create awesome looking landscapes with these amazing tools it's very depressive that you can do anything to those coastlines... or is there coming something improvement to current transition system?
HT, I highlight once more, that most of the things and tools you have given us are just great!