Author Topic: Gunnery...  (Read 961 times)

JENG

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Gunnery...
« Reply #15 on: February 24, 2000, 11:25:00 AM »
Mmmm I don't think convergence if of importance in the guns of the buffs...

Convergence issues come into play when you fly a fighter with guns mounted on the wings (i.e. very far apart). Convergence has nothing to do with the range of the guns... it's the point where gunpaths from guns (who are far apart) meet.

For example there are no convergence issues in a 109 or a P38 cause those planes have their guns in the nose (close together)... the same goes for the buffs... so don't worry about convergence when gunning in a buff.

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BEE
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[This message has been edited by JENG (edited 02-24-2000).]

[This message has been edited by JENG (edited 02-24-2000).]

Offline Lephturn

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Gunnery...
« Reply #16 on: February 24, 2000, 01:13:00 PM »
Bee,

Convergence in a buff may be important.  It wouldn't have been traditionally, but the way the AH system works, it sure is here.

The issue is that when you gun a buff, you control all the guns that can bear on an incoming target.  That means you can have 6 or 8 .50 cals pointed at the EXACT same spot.  Maybe I read the settings wrong, but it strikes me that the spot where the ammo from all of these different gun positions will meet is going to be your convergence setting in a buff.  Set it out at the farthest distance you think you can reliably take out an enemy target.  In a BUFF situation I would think max range would be best.  Maybe some of the BUFF drivers could chime in with some experience?



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Offline BaneX

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Gunnery...
« Reply #17 on: February 24, 2000, 01:37:00 PM »
Having flown the buff frequently I had the same conclusion that the convergence was where ALL the guns that can fire on a target converge. And in a bomber the best is at it's max range of 650. You really don't want fighters getting in close to their convergence range or you are dead, so it does play a major factor in b-17, 26 survivability.

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BaneX
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