The topic was brought up and some htc official mentioned ah2 potential for multi threading was small.
I doubt that... could really run at least 4 threads in parallel and profit from it as not the whole game hangs when one thing gets delayed.
I am sure future processors go for more parallelism for a while and ah2 could run faster when porting the code to parallel, but thats a lot of work. But think of running in a dual core hyper thread setup, 4 threads running like vox & sound, flight model, network, graphics could give next to 3 times more speed. And that means better graphics, no sound related stutters, more solid network and more realistic flight model calculations.
If AH2 does not pick up on that someone else certainly will, think of IL2 next generation or some Sony sponsord game. And if they do it right they might manage to get a good head start being one or two years ahead of ah2. So i would certainly try to write future ah2 code portable.