Author Topic: Silent Hunter III Review  (Read 16668 times)

Offline Furious

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« Reply #360 on: April 08, 2005, 12:59:29 PM »
Quote
Originally posted by Curval
I started my training last night night....took me FOREVER to figure out how to get radio messages.  I kept going to the radioman's station and he kept telling me there were No Reports Sir...when on the next line up in the buffer stated clearly that there was a new message for me...


Sure the 'M' button works, but why the hell doesn't clicking on the damn message board sitting right next to the radioman?  

They spent a lot of time on the 3d interface, but it feels to me like the didn't finish it.  Like why do I have to press 'H' to get control the hydrophone?  Why can't I click on it while at the sonar station like you can click on the nav map?  

Another interface thing I dislike has to do with the hydrophone.  We have to click on the dail face to tune it.  Why?  You don't click on the height meter for the periscope to raise it.  You turn the knob.  I wish the same was true of the hydrophone.  Turn the wheel a little and it continually pans slowly in the direction you turned it.  Turn the wheel a lot and it pans quickly.

Offline Curval

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« Reply #361 on: April 08, 2005, 01:03:27 PM »
Quote
Originally posted by Furious
Sure the 'M' button works, but why the hell doesn't clicking on the damn message board sitting right next to the radioman?  


FRIGGING A man...I agree 100%.  I clicked on that clipboard like a million times, then even updated the version because I thought there might be a bug.
Some will fall in love with life and drink it from a fountain that is pouring like an avalanche coming down the mountain

Offline Fishu

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« Reply #362 on: April 08, 2005, 01:15:14 PM »
Quote
Originally posted by Furious
Like why do I have to press 'H' to get control the hydrophone?  Why can't I click on it while at the sonar station like you can click on the nav map?  

Another interface thing I dislike has to do with the hydrophone.  We have to click on the dail face to tune it. Turn the wheel a little and it continually pans slowly in the direction you turned it.  Turn the wheel a lot and it pans quickly.


You should be able to get into the hydrophone location by clicking the station, although you should be in the different section than the main control room.
Whatever the section was called where the sonar and radioman are. You can also get into that section by clicking the hatch in the main control room.
I've been able to use all the stations, except guns, by clicking the objects.
I don't remember exactly where had to be clicked, but its doable, keep trying :)

You can move the hydrophone by clicking on the dial and from the wheel.
However when in the hydrophone station, you have to lower your view a little to get the wheel in the view.
When you press either side of the wheel, the hydrophone head rotates. It doesn't matter if you press on the top side of the wheel, as long as its either left or right side.

I also recommend using the ambient volume knob to top right of the wheel whenever you start the game or load it.
It increases the volume and there'll be a little less disturbance of the other noises outside of the hydrophone.

Offline Furious

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« Reply #363 on: April 08, 2005, 02:12:35 PM »
hmmm, Fishu     ...I can do none of that here.

I can get to the sonar station fine, but cannot use the hydraphone without pressing 'H'.  I cannot even control the ambient volume knob.

Maybe a reinstall is in order.

Offline Fishu

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« Reply #364 on: April 08, 2005, 02:25:14 PM »
Quote
Originally posted by Furious
hmmm, Fishu     ...I can do none of that here.

I can get to the sonar station fine, but cannot use the hydraphone without pressing 'H'.  I cannot even control the ambient volume knob.

Maybe a reinstall is in order.


I'll check it again. I'm sure I got into the station without pressing H.

Ah..  you get to the position by clicking the crew member there.
Apparently thats the key, but not the equiptment itself.
« Last Edit: April 08, 2005, 02:33:48 PM by Fishu »

Offline Siaf__csf

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« Reply #365 on: April 08, 2005, 03:13:29 PM »
Easyest way to get to the hydrophone is to right click the sonar man icon at the bottom of the screen. Jumps directly to the hydrophone.

Offline aSTAR

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« Reply #366 on: April 08, 2005, 04:18:00 PM »
SHlll have it for 2wks. been reading this forum and learning from other people's problem (isn't that how life works) Mucho info here,
I failed Algebra/Trig/Geometry/ now I'm getting closer to you fellows, with the knowlge being passed on by you. This forum is replacing SubSim, we may have to start another Topic before we run out of space.
Maybe I am not looking in the right web site to get info on this sim,(SHlll), but here I am:aok
Keep those answers coming Submariner's:)
I've passed with hi marks on the Naval Academy with the exception of Torpedoes/Convoy's, they are puzzelling and will keep trying before I venture out to those ruff seas.
Am updated with 1.2 and all is working fine, Max on all.

Offline Wotan

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« Reply #367 on: April 08, 2005, 04:20:04 PM »
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Easyest way to get to the hydrophone is to right click the sonar man icon at the bottom of the screen. Jumps directly to the hydrophone.


Just hit the 'H' key...

It doesn't any quicker then that...

I don't see any issue with that.. I guess if the other hand is busy it may cause a problem...
« Last Edit: April 08, 2005, 04:23:21 PM by Wotan »

Offline Siaf__csf

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« Reply #368 on: April 08, 2005, 04:41:06 PM »
That would be easyest if I wouldn't play on my laptop using the touchpad. Once you start rubbing it you don't want to move the hand unnecessarily. :p

Offline Saintaw

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« Reply #369 on: April 09, 2005, 11:59:47 AM »
Hmm all this talk about "rubbing" and "other hands busy" ... please gentlemen, stop.

Met my 1st warship patrol this morning, I was lucky enough to be in a good position for an attack run, and launched a salvo of four TIIs at a Nelson.



After that? Well, I probably lost a pound and another centimeter of hair on my hairline... no less than six Hunt destroyers were trying to avenge those 36K Tons I just sank (yay!)



I started using the crush depth mod, and as it's randomised (5%) ... I needed to know how deep I could go with my type IXb. I had a friend over, and I was showing him SHIII, I think he'll run to get a copy on monday. The deeper I got, the cracking sounds became louder ... listening to those while in the command room and looking at the needle going deep into the red was quite an experience. At 218 meters, I chickened out and came back on top... I now know how deep she can go.
Saw
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Offline Siaf__csf

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« Reply #370 on: April 09, 2005, 12:08:46 PM »
I ran into a fleet of 2 cruisers yesterday. I intercepted thier course at flank speed but then chickened to periscope depth too early. All my torps missed for having to lauch too far away.

Offline Wotan

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« Reply #371 on: April 09, 2005, 04:18:29 PM »
On patrol 13 I killed my first warships, 2 of them.

A 'C' class destroyer - I had just sunk a C3 south of Ireland. I hit hit the C3 with 1 torp and noticed he was dead in the water. I surface and from 700m I fired several AP rounds from the deck gun into his water line.

I then saw a destroyer out on bearing 240  rushing at me. He was pretty for out so I pulled around right lining my nose right at him. At 1200m I fired a spread of 2 torps set a 2 degrees. He saw them coming but turn hard left and 1 torp hit him splitting him in two.

The other was a V & W destroyer. He was leading a convoy as an escort. As I was getting into position to hit the convoy the destroyer looked as if he would pass right in front of me at close range. I set up on him and sure enough at around 12 knots and 800m he crossed my nose. I fired 1 torp and scored a hit on his aft end. I was then tempted to dive but I just watched as the destroyer kept its heading and gradually sunk into the sea arse first.

I then had the whole convoy to myself but unfortunately the seas were rough so no deck gun. I cleaned up anyway and headed back to Brest.

I ran into a 2 cruiser 'task force' in an earlier patrol but I wasn't able to get into position to attempt a shot.

I tried sneaking into Scapa flow at one point but found nothing.

I haven't had any other opportunities to get a shot at any warships. I am hoping to transfer to the Med. when I can. It should be pretty fun looking for warships escorting merchants into Malta.

I transferred from 1st Flottilla at Brest (after transferring from Wilhelmshaven) to 7th Flotilla (who transferred from Kiel) in St. Nazaire. I was looking for a Type IX. When and where can I get one of those?

Its early September 1940. I have been sinking many British (fuel or oil?) tankers. I hope those Tommy bastards are flying on fumes during BoB.

Even at Sea I think about 'hurting' Scheißefeuer...

FYI my Kaleun is still just a Lieutenant-Senior (Oberleutnant zur See) when does he get promoted to Kapitänleutnant...? I assume this is adjustable. Does anyone know the entries to change?

Offline Saintaw

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« Reply #372 on: April 09, 2005, 04:54:42 PM »
Wotan, I can't remember the flotilla, but I got my Type IXb out of Lorient in the mid 40.

The ranking/medals are screwed up right now, I got the knight cross before the U-boot badge... and I was promoted to Snr Leutenant early 41.

The patrol I started with my new flotilla (10Th) is pretty much...empty so far except for the walls of water that reach the top of my periscope mast even when I'm on the surface.

I'm mid 42 and have my 1st radar! It's only effective in a 30 degree angle forward.... and I have no clue what range it has (anyone?).

I just headed back to ressuply in Brest, and am now headed to AM52/53 quadrant...
Saw
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Offline Gixer

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« Reply #373 on: April 09, 2005, 05:03:07 PM »
Quote
Originally posted by Wotan
I transferred from 1st Flottilla at Brest (after transferring from Wilhelmshaven) to 7th Flotilla (who transferred from Kiel) in St. Nazaire. I was looking for a Type IX. When and where can I get one of those?
 



The 10th operate IX's soley when that Flotilla becomes available somewhere around mid 42 I think. But I prefer the smaller IIV's at the moment. Though hunting off eastern US in the big subs is fun, unfortunetly I lost my IXC to a Sunderland  near San Fernando while engaging tankers with the deck gun. :(

I'm hoping to transfer to the 11th if I survive till 43 but up till now I've only ever lasted a maximum of 3 patrols operating from that base with previous comanders.


...-Gixer

Offline Gixer

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« Reply #374 on: April 09, 2005, 05:14:21 PM »
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Originally posted by Saintaw
I'm mid 42 and have my 1st radar! It's only effective in a 30 degree angle forward.... and I have no clue what range it has (anyone?).



Range, about 7km. I found it very effective when I had my IXC.


...-Gixer